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TIGSource ForumsDeveloperPlaytestingSIEGEFORCE! [turn-based strategy]
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Skells
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« on: January 23, 2011, 08:44:41 PM »

SEIGFORCE

The aim of this game is to manage resources, your people's happiness and your army.
Each section of the game is broken into turns, with ten sub-turns making a whole turn.
in these sub-turns, you must collect resources, build your city and make sure everything is balanced.
investing in things like spies will make you able to see what is happening in the enemies base.
at the end of each turn, you are forced to engage in battle with the enemy.

Without good management skills, the enemy will tear your city to the ground, and kill your people




Download: here

Siegeforce is a unique turn based with forced combat strategy game, with very retro graphics! Wink However, there is still a lot to do, and I really need some feedback as this is my first little game made with c++!

Please tell me what you think need to happen with this game, I have some ideas already but I am really in need of others oppinions, good or bad Smiley

Developed using the Dev-C++ IDE and Allegro C++ game engine
Check the README.txt for the todo list.



« Last Edit: January 24, 2011, 05:37:21 PM by Skells » Logged
margaretfit
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« Reply #1 on: January 25, 2011, 11:40:08 PM »

Thank you. I am loving it so far. Wink
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Skells
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« Reply #2 on: January 26, 2011, 03:19:05 AM »

Thank you. I am loving it so far. Wink
wow, thank you very much!
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