Leon Fook
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« Reply #320 on: October 22, 2014, 08:28:25 AM » |
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whoops, late to the party. post to follow
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clockwrk_routine
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« Reply #321 on: October 22, 2014, 08:55:52 AM » |
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Ya I think you guys are right about that, make them pop I guess a little more. I fudge around today.
@darkwanderer yea the new areas a little more open than the caves but still kind of cramped for large characters - or rather the size wasn't really working well with their behaviors.
@leonfook welcome : )
changed progress to 30% we are probably well over that but IIIII don't really know.
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clockwrk_routine
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« Reply #322 on: October 23, 2014, 12:55:30 PM » |
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I think the second head extends a little much.
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Leon Fook
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« Reply #323 on: October 23, 2014, 04:47:05 PM » |
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yeah, that head on the back is too active compare to the front.
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clockwrk_routine
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« Reply #324 on: October 25, 2014, 05:58:18 AM » |
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ahaha we made it
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godDLL
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« Reply #325 on: October 26, 2014, 06:34:58 PM » |
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Please, oh pleaseāa Mac build! The Wineskin version has graphical glitches on my Mini, can't play the game.
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clockwrk_routine
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« Reply #326 on: October 27, 2014, 04:35:03 PM » |
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not sure when a mac build is coming, the guys say it'll be pretty straightforward they just have to get there hands on a mac.
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Squidly
Level 1
You See Here a Profile
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« Reply #327 on: November 13, 2014, 06:33:20 AM » |
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So... Is this project dead?
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clockwrk_routine
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« Reply #328 on: November 13, 2014, 06:46:38 AM » |
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nope very much alive, we're just keeping busy prepping the EA build, sorry for the lack of updates, don't want to reveal too much till then. I am working on the webpage today oh yea the project turned 1 last week, yay! I turned 25 boo
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agersant
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« Reply #329 on: December 07, 2014, 12:47:35 AM » |
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Posting to follow, project looks great!
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Ticebilla
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« Reply #330 on: December 07, 2014, 02:54:58 AM » |
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oh yea the project turned 1 last week, yay! I turned 25 boo Not, too, turned 25 that week. What day is your birthday?
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thomasmahler
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« Reply #331 on: December 07, 2014, 04:45:29 AM » |
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I'm absolutely in love with this game. Brilliant work. I hope you guys will port it to consoles, too. I actually told one of our producers at Microsoft about this game a while ago, so I hope you got contacted by them
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Storsorgen
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« Reply #332 on: December 07, 2014, 12:53:07 PM » |
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Jesus Christ this game is addictive! It is so much more than a Spelunky clone, I got great hopes for this! Awesome job!
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clockwrk_routine
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« Reply #333 on: December 08, 2014, 05:05:19 AM » |
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thanks for all kind words!
@thomasmahler we're looking down the road of bringing it to consoles, microsoft did contact us over the summer, thanks for telling them about our game!
@ticebilla actually it was on oct 24 I just wanted to talk about birthdays
We'll have some good news about where we are at in development very soon
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« Last Edit: December 08, 2014, 05:36:10 AM by keo »
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Ticebilla
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« Reply #334 on: December 08, 2014, 05:08:32 PM » |
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@ticebilla actually it was on oct 24 I just wanted to talk about birthdays
Now I don't know if I can ever trust you again. Vagante isn't even a game, is it!?
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clockwrk_routine
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« Reply #335 on: December 08, 2014, 05:28:11 PM » |
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*packs bags* they're catching on *leaves*
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binaryboi01
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« Reply #336 on: December 09, 2014, 04:46:16 AM » |
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Great project, I enjoyed this game a lot.
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Fervir
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« Reply #338 on: December 16, 2014, 05:31:44 PM » |
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Living the dream
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Paul
Level 1
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« Reply #339 on: December 17, 2014, 03:15:46 AM » |
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Will be picking it up later! Looking forward to playing it a LOT over the holidays!
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