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cyber95
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« Reply #1 on: October 18, 2008, 07:59:08 AM » |
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I was expecting you to use one of the ideas that had your name in it.
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Hideous
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« Reply #2 on: October 18, 2008, 08:03:35 AM » |
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I'd have a lot of choices then, yes, but this gave me a bunch of ideas.
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Hideous
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« Reply #3 on: October 18, 2008, 10:29:15 AM » |
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Progress report: Source contains 876 words, 4 rooms, and 9 things so far. Progress is steady (well, it's the first day, but hey.).
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Hideous
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« Reply #4 on: October 18, 2008, 03:10:48 PM » |
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Screenshot: In other news: Source code size doubled!
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mjau
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« Reply #5 on: October 19, 2008, 07:30:50 AM » |
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It seemed interesting, but oh, how wrong I was... This kinda makes it sound like the game is just walking around in an utterly dull museum exhibit, where nothing ever happens. Perhaps you ultimately die of old age or something. I'd say getting replaced by an ancient mummy would be a pretty interesting experience. Horrifying, yes, but still interesting.
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Hideous
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« Reply #6 on: October 19, 2008, 07:39:01 AM » |
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I guess you're right about that. Luckily, it's not an image and is still changeable In other news: I have about 2500 words jotted down now. This is going well!
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Hideous
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« Reply #7 on: October 19, 2008, 09:46:08 PM » |
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I need someone who's experienced with playing IF to test for me. To look for 'queer' stuff, and such. PM me?
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jjs
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« Reply #8 on: October 19, 2008, 10:54:19 PM » |
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It seemed interesting, but oh, how wrong I was... This kinda makes it sound like the game is just walking around in an utterly dull museum exhibit, where nothing ever happens. Perhaps you ultimately die of old age or something. I'd say getting replaced by an ancient mummy would be a pretty interesting experience. Horrifying, yes, but still interesting. Nothing in the premise mandates that the PC be the visitor who is replaced... this could always be a whodunnit... spot the switcheroo'd Mummy before it strikes again (and takes a new body)...
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Hideous
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« Reply #9 on: October 19, 2008, 11:48:07 PM » |
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... No, the PC does switch with the mummy
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jjs
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« Reply #10 on: October 20, 2008, 12:03:53 AM » |
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... No, the PC does switch with the mummy You should get to control the mummy thereafter, and watch as the mummy gradually becomes aware, to its own horror, that it is being controlled by some outside force (namely, the player :D )
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Hideous
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« Reply #11 on: October 20, 2008, 12:19:37 AM » |
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No, he just physically switches places with the mummy. I've gotten way too far to have that in the game now.
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Hideous
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« Reply #12 on: October 22, 2008, 12:21:26 PM » |
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UPDATE: The game is now winnable! :D As in, there's a "yay you won" screen, that you can get to, but that doesn't mean I am done. Source is now 4000 words
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jjs
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« Reply #13 on: October 22, 2008, 08:27:35 PM » |
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UPDATE: The game is now winnable! :D As in, there's a "yay you won" screen, that you can get to, but that doesn't mean I am done. Source is now 4000 words Here's the demo version: #include <stdio.h>
int main(int argc, char* argv[]) { printf("Yay, you won!\n"); return 0; /* return code indicates that you won */ }
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Hideous
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« Reply #14 on: October 23, 2008, 03:18:10 AM » |
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When Winning begins: end the game in victory. It's inform, not C
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jjs
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« Reply #15 on: October 23, 2008, 09:52:00 AM » |
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It's inform, not C But my version lets you win so much faster!
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« Reply #16 on: November 07, 2008, 03:48:33 AM » |
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Cover art added
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sereneworx
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« Reply #17 on: November 26, 2008, 08:10:44 PM » |
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« Reply #18 on: November 27, 2008, 12:34:39 AM » |
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New, awesome cover art more like. Anyone who uses OS X should download Zoom when playing IF games. It'll show delicious cover art in the Finder
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« Reply #19 on: November 28, 2008, 02:55:37 PM » |
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Alright folks, it's done! Only a windows DL so far, but both mac and Linux should get up soon.
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