So I'm still working on that school shooting game that I asked for direction on over in Creative. It's coming along slowly, but now the prototype is semi-playable.
For those that don't know, or don't want to read the thread, the premise is that you play a pair of disgruntled kids who show up to blast their high school, and find themselves in the middle of a zombie outbreak. Once the zombies come, your role changes from villain to hero and you have to protect your fellow classmates from the undead.
The goal right now is to rack up points. That's it. In the future, I plan to let people buy upgrades and whatnot with the points they earn, and eventually unlock more levels.
Here's how to play:
In the first mode, the school shooting, there's a hidden timer that counts down. Once it reaches 0, the zombie mode begins. The timer counts down from a random period of time: it can be either 60 seconds, 1 minute 30 seconds, or 2 minutes. Getting the number of students down below certain thresholds will put time on the clock, as well as increase the number of points you get per student killed. When you kill a student, a cross shows up marking where they died. This is (roughly) where the zombies will spawn.
In the zombie mode, you score points by killing zombies and random monsters that show up. As far as monsters go, there are 2 in the game right now besides the basic zombie: the ghost and the dummy. Ghosts fly around, go invisible and swallow up students. Dummies spawn in the middle of groups of students and blow up after 60 seconds.
When a zombie kills someone, it spawns another zombie. If a zombie touches you, you lose 1 health.
Killing zombies spawns "helper" students that aid you in some way. There are three helpers in the game right now. The necromancer lets you summon a pet with right click. The nun heals you (this doesn't always work for P2 atm), and turns crosses into little turrets things. The black guy distracts zombies. Yep, that's all he does. Oh yeah, and every second he's kept alive, your score increases by 10.
The win/lose conditions are working kind of spottily at the moment, but here's how it should go:
-If you manage to kill all of the students before the zombies show up, the game ends
-If the zombies kill all of the students, the game ends
-If both of the players die, the game ends
Controls:
WASD controls P1; aim and shoot with the mouse
Cursors control P2; shoot with the spacebar
Middle mouse scroll changes weaps for P1
"1" and "0" on the numpad change weaps for P2
Middle mouse click throws bomb for P1 (no bomb for P2 yet)
If you have a wired Xbox 360 gamepad, you can use it for player 2, which is currently much better than using the keyboard.
X and Y change weapons
Right trigger shoots
Left trigger throws a bomb
D-pad moves you
Right stick aims
Game link:
http://dl.dropbox.com/u/64045180/zombies/index.html (use Google Chrome)