Dungenerations is a procedurally-generated roguelike shooter about the connection between parents and children.
Each time you start a new game, you play as the child of the previous player character. You can leave items with your children so that they will be available in the next playthrough right from the start, but any items on your person are lost forever when you die. Leaving behind a legacy is necessary to defeat the DungeonLord, since each character has a limited lifespan.
This was created for the Global Game Jam 2013. It was incredibly over-ambitious, but I somehow finished it anyways. I didn't have time to add sound though, so I will add it soon.
Download it here!