I have a folder on my PC that is a depressing game project graveyard, where I don't ever really finish something. To remedy that, I decided to make a game that is as incredibly simple as possible but still fun, so I can finally have that first completed project under my belt. This is the beginning of that project:
NEWEST BUILD:
http://megaswf.com/serve/2049808/Controls: X to jump.
You slide down the walls and blocks. Avoid the glowing red bits, collect the green "+" looking things for points!
Known problems/things to work on:
-- The level/obstacle generation is pretty random right now, and makes for impossible blockages sometimes. I need to improve this process so the game is always fun/interesting but fair. If anyone has suggestions/reading material on generating platforms and stuff similar to doodle jump and the like, please share!
-- Adding at least one more type of death. I'm thinking about an enemy that hovers against the wall and flies out at you as you approach.
-- Sound.
--Title Screen.
The good news is I've actually started to have fun while testing it, once I got familiar with the arc of the jump, and how to get back and forth across the screen to get the pickups.