BeardLogic
|
|
« Reply #120 on: May 30, 2020, 08:05:09 AM » |
|
Problems with lasers? Have you tried unplugging it?
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #121 on: June 05, 2020, 09:40:29 PM » |
|
All the assets and core mechanics for Corruption mode are in! So here's a video showing off some of the newest ones.
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #122 on: June 20, 2020, 08:48:27 AM » |
|
I wasn't thrilled with the previous system I had in place for the melee animations so I changed it up. Not only do they look better, they also feel better to use.
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #123 on: June 27, 2020, 03:29:41 PM » |
|
I've been busy finalizing corruption mode! Aside from the various bug fixes and polish I've also been populating the rogue-lite menu and updating the build menu.
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #124 on: July 03, 2020, 08:44:13 PM » |
|
More stuff behind the scenes but I managed to update the UI a bit.
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #125 on: July 10, 2020, 09:06:32 PM » |
|
The last bit of work is taking longer than expected but I'm excited to get the game out into peoples hands! Update: Well more work on the corruption menu this week. I've removed the tabs at the bottom and opted for a scrolling canvas instead.
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #126 on: July 17, 2020, 09:52:27 PM » |
|
Showing off the Area Search skill being used to clear up the aftermath of defending a POI.
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #127 on: July 25, 2020, 02:18:17 PM » |
|
I've been spending a lot of my time testing and bug fixing so I though I would share some of the game-play footage I was able to capture.
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #128 on: August 01, 2020, 08:57:44 AM » |
|
I've been revisiting a number of features of the game that I haven't look at in a while (months probably!). Some of them required fixes and well, though I would enhance some of them too.
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #129 on: August 07, 2020, 08:51:37 PM » |
|
Lots to show off this week. I'm going over all the old features, making sure they all work and wrapping up loose ends!
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #130 on: August 14, 2020, 09:25:43 PM » |
|
Happy times! More and more bug/balance fixes. I think that's a good thing!
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #131 on: August 22, 2020, 11:04:00 AM » |
|
More work on the exploration end of things with some improvements to jeep movement and a new jeep model!
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #132 on: August 29, 2020, 08:53:31 AM » |
|
Work benches added back into the game AND some cool vertex animations. If there's enough interest I would be happy to do a tutorial on the vertex animations. They are actually fairly straight forward.
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #133 on: September 04, 2020, 07:53:36 PM » |
|
I've been working on improved zombie navigation. The file cabinets will no longer win!
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #134 on: September 18, 2020, 10:07:50 PM » |
|
I've mostly been working on improving the game's performance, but there are a few content additions that are worth mentioning.
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #135 on: September 25, 2020, 09:57:50 PM » |
|
New terrain corruption visuals and more searchable objects!
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #136 on: October 03, 2020, 10:11:53 AM » |
|
As always there's more going on in the background than I can show but here's a couple new interesting things I've changed this week.
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #137 on: October 09, 2020, 10:23:34 PM » |
|
Menu's looking far cleaner now I think!
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #138 on: October 16, 2020, 09:08:46 PM » |
|
I wanted to show off a couple more visual changes. I've finally added a decent amount of food to the game. Aiming for ranged weapons has been updated and a minor update to trees!
|
|
|
Logged
|
|
|
|
BeardLogic
|
|
« Reply #139 on: October 24, 2020, 08:12:04 AM » |
|
I thought some might find it interesting to see some of what is going on behind the scenes. That and I didn't have anything new and exciting I could show off . Enjoy!
|
|
|
Logged
|
|
|
|
|