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TIGSource ForumsJobsOffering Paid Work[HIRING] Calling all Team Leads! We're Hiring an Assistant Producer (remote)
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Author Topic: [HIRING] Calling all Team Leads! We're Hiring an Assistant Producer (remote)  (Read 570 times)
ironbelly
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Ironbelly Studios


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« on: May 19, 2014, 06:03:35 PM »

We're expanding again so we would love to hire some additional talent from the community to help us grow our company to the next level. We are looking for a special kind of person who has a passion for efficiency and organization to serve as an assistant producer to our creative and technical teams. The position is remote for now but could involve relocating to Montreal in the near future.


Who are we looking for?
Someone who is self-motivated to the nth degree, mod or indie team leaders are MORE THAN WELCOME!
We would love to see someone with great experience and a lot of hard learned lessons under their belt. You should be the kind of person who, if there's nothing explicitly to do on your plate, keeps themselves busy on their own accord and see's a need where one isn't explicitly pointed out.

Someone who has a deep rooted passion for efficiency and organization:
We're looking for the type of person who spends their free time finding ways to do things more efficiently.
The kind of person that loves nothing more than curling up infront of the fire on a cold winter night with an excel spreadsheet and finding patterns in data
Gets off on spotting inefficiencies and finding solutions to them

Someone who is has some experience in both creative and technical pipelines, although emphasis will be on managing creative artists
Not that you have to have programmed or done art work but that you know how the pipelines work. What it takes to go from concept to in-game asset and beyond.

Someone who is looking for a long term growth opportunity within one of the rising stars of the games industry
Ironbelly has grown quickly over the past couple of years and that growth rate is accelerating. We are looking for someone who wants to be a part of this growth and move into higher positions of responsibility 6-12-24 months from now.
A plus would be your openness to relocating to the incredible mecca of game development known as Montreal

Someone living within the following timezone range: GMT -6 -- GMT +2
We need someone who can tee up with artists and developers across a great number of time zones and we've found that this spread is ideal for our operations

Someone with great people skills
You are going to be coordinating with a large variety of people from all over the globe from all sorts of different cultures. You'll need to get along with them all to encourage and motivate them as they do their thing.

What skills and experience are we looking for?

  • Agile and Waterfall project management experience
  • Experience working remotely and with remote teams
  • Experience with a broad variety of tools that enable the 2 points above
  • The aptitude and experience to juggle many projects at the same (5-20 simultaneous jobs of varying sizes)

What would we LOVE to see?

  • The main thing we're looking for from potential candidates is material that paints a clear picture of how you manage projects at the ground level. What do you do to keep your house in order from day to day and what you do to steer the ship to where it needs to go, avoiding obstacles along the way
  • The documents or even screenshots from tools that show how you handle the day to day, how you ensure deliverables are met and how you deal with overruns when they do occur(as well as what you do to mitigate them).
  • Tell us a bit of the tools, docs or strategies you employ to keep expectations in order across all levels of project development.

Overall it's great to throw up write-ups of best practices et all but what we're looking to see is examples of these best practices in actions. We've all been to the webinars and the conferences, we've all read the articles and can recite all of the pm speak until we are blue in the face but what really excites us about candidates the most is to see the ways which people take these practices and turn them into a part of how they successfully manage projects.

Ideas for what could demonstrate that:

  • More granular spreadsheets or shots of your pm tools from past projects (sensitive data omitted of course)
  • Expectation or deliverable documents
  • Directory/folder structure to show organization of a project
  • Examples of file syntaxes used
  • Meeting notes showing how you organize agenda's and record meeting ideas
  • A list of all of the tools you find invaluable in your day to day and how and why you use them?
  • etc etc.


If you want to learn more about Ironbelly head over to www.ironbellystudios.com and check out some of our past work, the services we provide and the about us section.

If, after all that, you're still interested and fit the bill we can't wait to hear from you! Send us your CV, linkedin profile and anything else you feel paints a clear picture that you are the person we're looking for to [email protected]

Thanks!
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~Ryan Wiancko - Producer
Ironbelly Studios -
AAA Quality Services at Indie Prices
Unity & Unreal Services(2D,3D,UI,Animation,VFX,Audio,Cod
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