Ok, i mentioned
Slashstone Mapas, my 2D tile map editor a bunch of times in threads from those who needed a tile map editor. However in all these cases the common part was: ...but you need to compile it. So i decided that this shouldn't be the case any more and people should get binaries. And as a plus, Slashstone Mapas got a bunch of new features and most holes from previous versions were filled. The binaries can be downloaded from the site above, near the source code from SVN.
Also here is a new screenshot of the program:
And a video showing the editor in a small quick video tutorial (flash):
click here to seeSome notable new features are:
* Relations! You can 'draw' relations between tiles and give them a name. How you use them, depends on your engine but imagine drawing an arrow from a monster to a key and naming it 'drop'. Your engine can parse this and make the monster drop the key once killed. Instead of imaging it, just see the editor :-). Use Alt+left-click-drag to make a relation.
* TWO exporter plugins. One exports a simple map format which contains the whole map data using predefined IDs for each image (so you can share it between tools). The other exports a very simplistic format which uses the names of the images. So basically it looks like:
rock rock rock rock grass grass grass rock rock grass gras ..
rock rock gem rock rock grass grass tree grass rock ...
...
I believe this is the easiest to parse. If not, well the exporter's code is documented so it can be used as a base/example for writing your own exporter plugin.
* More precise zooming and now you can zoom out more than 100%. That is you can see the map in 50% zoom, 45% zoom, etc (before you could only zoom in, not zoom 'out').
* Finally bothered to add scrollbars in the tile lists :-P
* Custom flags for each tile. Ctrl+Click shows the flag dialog. A plugin can modify the flag names.
* Popup menu with additional options. Ctrl+Right-click shows the popup menu. One option deletes all relations associated with the tile and another replaces all instances of the tile with random tiles selected from the active tiles box.
* More stuff i don't remember.
Comments? Suggestions? Bugs?