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TIGSource ForumsCommunityTownhallForum IssuesArchived subforums (read only)TutorialsHow I created my first videogame starting without coding skills & my workflow
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Author Topic: How I created my first videogame starting without coding skills & my workflow  (Read 1391 times)
Frappa Studio
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« on: March 24, 2017, 02:45:57 PM »

I started 3571 The Game with art and animation skills but no programming knowledge. I bought a C++ very massive book, I followed and tested every wonderful videos of Burgzerg Arcade ( I owe him a lot ) and so much more youtubers and gamedevs around the world, and now I can code quite whatever I want in C#( with lots of time, forum lectures and hard work )

Here is the workflow I mostly use :



I hope it can help someway someone, somewhere to jump into game dev! Let's create more videogames! Kiss
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