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1411576 Posts in 69386 Topics- by 58444 Members - Latest Member: darkcitien

May 04, 2024, 10:37:19 PM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)Art
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maruki
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Making Aftertile


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« Reply #11440 on: September 03, 2016, 11:22:19 AM »

Death, from the recently kickstarted game Close Your

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absolute8
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WTF, some aggressive nerd... (•̀ω•́)و ̑̑


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« Reply #11441 on: September 03, 2016, 05:43:01 PM »


Retro, psychological horror adventure.
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EasterlyArt
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« Reply #11442 on: September 05, 2016, 07:48:44 AM »

Been a minute, time to play catch up. I have a lot to share, but I'll try to keep it to a minimum.

























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Be original, be creative, be fresh, be righteous, be yourself and let no one stop you!



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Raku
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« Reply #11443 on: September 13, 2016, 02:47:33 PM »

Ocean Gem

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ProgramGamer
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« Reply #11444 on: September 13, 2016, 04:57:35 PM »



I had an assignment to do for school. Proud of how the lighting turned out!

Also, Raku, that looks gorgeous.
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Raku
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« Reply #11445 on: September 13, 2016, 05:15:45 PM »

Thank you very much! I like the shine/lighting on the robot's head! Nice color choice for the shading too
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roguesleipnir
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« Reply #11446 on: September 15, 2016, 01:35:54 AM »

I see there are other devs who like to do art too.
*I've found my people* XD

https://artstation.com/artist/roguesleipnir
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Raku
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« Reply #11447 on: September 16, 2016, 12:16:37 AM »

@Applefat, I like the color scheme, and the kind of two faces thing it has going on with the head there!
@roguesleipnir that's some good stuff! I'd say to post some of your art here in the thread so people can see it without having to click a link. Really like those Stranger Things fan arts especially
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ghoulkid86
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« Reply #11448 on: September 16, 2016, 03:52:23 PM »

Vector dump




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maruki
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« Reply #11449 on: September 24, 2016, 08:41:30 AM »

Made this one to chill:

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runninouttaluck
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mrhimba


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« Reply #11450 on: September 27, 2016, 09:02:17 PM »

This was placeholder char I did for my game awhile ago

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Steven
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« Reply #11451 on: September 28, 2016, 02:31:42 PM »

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dai71th
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« Reply #11452 on: October 05, 2016, 11:20:02 PM »

Hell oall,
showing some sketches and maquettes we have done for our upcoming game, SLAVES OF THE DARKEST(release date 26 october 2016)

here's a maquette for the motorbike:




and this is the actual render in game:


while here we show some maquette studies for enemy characters in game:




thanks for looking
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oahda
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« Reply #11453 on: October 06, 2016, 05:30:56 AM »

Do we have a thread for programmatic artistry? Like shader programming and such?
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gimymblert
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« Reply #11454 on: October 06, 2016, 02:52:55 PM »

I would say the 3d tricks thread and the progen one fit the bills, doesn't they?
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ProgramGamer
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« Reply #11455 on: October 06, 2016, 06:15:45 PM »

Yeah, 3D art tricks thread is good and interesting!
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oahda
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« Reply #11456 on: October 07, 2016, 12:33:16 AM »

I would say the 3d tricks thread and the progen one fit the bills, doesn't they?
Not if someone wants to post non-3D or non-procgen tho. Sad Too specific.

The 3D trick thread does have a lot of the sort of stuff I had in mind tho. Great tip. Can't the title be changed to be open to 2D as well?
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Raku
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« Reply #11457 on: October 07, 2016, 05:56:57 PM »


claws
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gimymblert
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« Reply #11458 on: October 08, 2016, 05:03:01 PM »

I would say the 3d tricks thread and the progen one fit the bills, doesn't they?
Not if someone wants to post non-3D or non-procgen tho. Sad Too specific.

The 3D trick thread does have a lot of the sort of stuff I had in mind tho. Great tip. Can't the title be changed to be open to 2D as well?

SHaZaM! https://forums.tigsource.com/index.php?topic=32227.0
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gimymblert
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« Reply #11459 on: October 08, 2016, 05:06:03 PM »


claws

The buckle should be paw shape
the eye highlight should be shape
the t shirt symbol should be paw shape
the hair jewel should be paw shape

paw paw PAW PAW PAWN  Screamy

/good drawing as usual like your style/
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