Good start but a smoother transition, anti-aliasing and hold pen for splodge build up would make it easier to make the sexy splodges in your physical examples.
I don't think it will smooth my transitions between lines.
1) Its width is determined by your speed and if your speed changes dramatically then it's going to be a big chunky transition.
2) smooth(); makes it vector.
I'm too much of a pixel art enthusiast to do such a thing, I like the aesthetic feel of raw pixels.
3) I repeat the speed of your mouse determines the width of your brush, if your mouse is moving at 0 speed. It produces a 0 sized brush.
which means no sexy splodges.
if (mousePressed && (mouseButton == LEFT)) {
strokeWeight(c);
} else if (mousePressed && (mouseButton == RIGHT)) {
strokeWeight(25/c);
}
In the right mouse button, I can't divide 0.
The width/speed inversion felt like a good idea at the time
Didn't reaaly make use of the width change feature
From what I can see in your drawing you used a tablet.
You will notice a big difference if you use your mouse.
(EDIT) Nvm, I just plugged in my tablet and it seems to do pretty much the same thing, it's just weirder to use right-click as a main drawing tool.
Looks like you need to get more fearless with your drawing speed, I'm sure you don't want to because it's not super smooth. >,< but you've gotta work with what you get.
Liking the soldier guy with the spear and shield can tell you started to loosen up with those lines.