Thanks for comments, I see you both are working on interesting stuff and I wish you good luck with your projects!
RE:gameplay - It's core mechanics are based on Ruud's flash game (he's paralogic here on TIG). Since it had a VERY good response from players and a lot of space for improvements we've decided to join forces and make a desktop/mobile game. Honestly, I was talking to him few days ago about how we could define this game in one sentence and came up with this:
"BlastOff Bunnies is a launch and upgrade game in which extraordinary smart bunnies are trying to rescue their palls from space where they've been held hostage by evil space cats" haha, I hope that is descriptive enough, but we'll go public with more details as we progress trough the project