Pineapple
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« Reply #20 on: October 07, 2010, 04:04:09 PM » |
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OverheatWASD = move mouse = aim click = shoot right click = shield You die when you overheat.
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Alec S.
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« Reply #21 on: October 07, 2010, 04:36:21 PM » |
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Oh man, oh man, I'd love you to do a Let's Play of one of my games. Probably the best would be Dadaists Gone Wild. (if you're interested, there's also an unfinished but fairly substantial sequel that I released here)
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« Last Edit: October 07, 2010, 05:52:37 PM by Alec S. »
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Craig Stern
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« Reply #22 on: October 07, 2010, 05:20:43 PM » |
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Oooh! I'd like to see you play and beat Harvester.
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« Reply #23 on: October 08, 2010, 12:46:57 PM » |
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Another failed attempt to get through
Sorry dude!
Also,
's main game has begun! New videos arriving soon (daily?)!
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phubans
Indier Than Thou
Level 10
TIG Mascot
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« Reply #24 on: October 08, 2010, 03:15:35 PM » |
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lol, your commentary is brilliant. I'm glad to see you were able to pick up and play the game so easily.
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guille
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« Reply #26 on: October 09, 2010, 02:11:40 PM » |
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I would really love if you could give The Sanzaru Fortress a try, because you seem skilled enough to beat it. People complain it's too hard, too fast, too brutal. Something like Metroid meets Ninja Gaiden? Something like that... Also it would make you curse a lot and that would be funny.
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« Reply #27 on: October 11, 2010, 05:15:14 PM » |
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More
! I haven't done many adventure games (does Don't Shit Your Pants count?) but I believe I'm going to attempt Macarena of the Missing next.
@^DJ_Link^ of course I'm interessted!
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JamesPopStar
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« Reply #28 on: October 11, 2010, 07:01:18 PM » |
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Apologies, my screen recorder/video card couldn't keep up with HHR very well, but I went ahead and threw it up onto the webs anyway. Fullscreen is hard to record. I'm surprised Toys worked, considering it was in Unity. Now you know why I do so many low-res games!
@Brother Android: Sorry to crap on your childhood fave, but IMO it just didn't stand the test of time!
Awesome Let's Beat for High High Rockets! That made my day, Paste. Sorry the framerate came out all crappy. Can't wait to see even more of these from ya.
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phubans
Indier Than Thou
Level 10
TIG Mascot
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« Reply #29 on: October 11, 2010, 07:13:09 PM » |
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More
! I haven't done many adventure games (does Don't Shit Your Pants count?) but I believe I'm going to attempt Macarena of the Missing next.
@^DJ_Link^ of course I'm interessted!
Sweet :D I tried to comment on the video, but Youtube appears to be broken. Here's some tips: - The lights in the Slaughterhouse can come back on if you hit an invisible trigger. - The sparkles you see behind walls are either coins that fallen enemies dropped or keys. There's always enough keys for everything in the level, so keep checking behind walls if you need to open a door or chest. - I'm sorry it's not very clear, but the objective of each of these stages is to kill the boss character inside. However, if you're playing as that character, you won't have to fight anyone. The Slaughterhouse is Butch's level, so if you're playing as him, all you do is get the boss key and get out. Thanks again for playing!
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X3N
Level 6
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« Reply #30 on: October 12, 2010, 08:16:37 AM » |
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Please beat my game Enlightenment Vision on Hard. (Requires iPoddery). If you're up for it I'll send you the promo code to dl for free!
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destiny is truth pre-op
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phubans
Indier Than Thou
Level 10
TIG Mascot
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« Reply #31 on: October 12, 2010, 10:42:03 AM » |
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There's always enough keys for everything in the level, so keep checking behind walls if you need to open a door or chest.
Actually, scratch that. Someone just pointed out to me that there actually isn't (aren't?) enough keys in the Mansion level to open all doors and chests, so use them wisely!
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DarknessKight
Level 1
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« Reply #32 on: October 12, 2010, 12:57:09 PM » |
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There's always enough keys for everything in the level, so keep checking behind walls if you need to open a door or chest.
Actually, scratch that. Someone just pointed out to me that there actually isn't (aren't?) enough keys in the Mansion level to open all doors and chests, so use them wisely! Just be sure to open that door in the maze and you should be fine.
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« Reply #33 on: October 14, 2010, 09:24:19 AM » |
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Let's Beat Madhouse and ! Also, now working on Different Pixel's Vizati. Enjoy!
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« Last Edit: October 15, 2010, 12:38:56 PM by paste »
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Netsu
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« Reply #35 on: October 15, 2010, 09:02:00 AM » |
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Could you please look into our Trajectory game? Most people find it very hard the first time they play, instructions are in the menu and controls can be changed in-game
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« Reply #36 on: October 15, 2010, 12:39:24 PM » |
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Oops! The links in the last post are fixed now
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« Reply #37 on: October 18, 2010, 02:28:21 PM » |
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is drawing to a close possibly(?!?!), but
rages on like a partridge in a BEAR tree! Actually, it has slowed down a bit because the puzzles are getting more difficult (or I'm getting dumber?). Tune in.
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Evan Balster
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« Reply #38 on: October 18, 2010, 08:02:25 PM » |
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Okay, you do games that can't be beaten. Do you do games without gameplay? I have a new version coming tomorrow.
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Creativity births expression. Curiosity births exploration. Our work is as soil to these seeds; our art is what grows from them...Wreath, SoundSelf, Infinite Blank, Cave Story+, <plaid/audio>
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Alistair Aitcheson
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« Reply #39 on: October 20, 2010, 03:36:30 AM » |
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I've just put up a new version of my puzzle game, Greedy Bankers. It's not really beatable, as it goes on until you get a game over, but I'm yet to see someone reach level 15. You think you could do it? Download the game hereThanks
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