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TIGSource ForumsDeveloperPlaytestingGrimind - 2d horror platformer
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szamq
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« on: May 11, 2012, 01:03:09 PM »

Hello
I am developing game named Grimind.

Grimind is a 2D physics based adventure, platform game in horror/creepy theme. Grimind casts you into forgotten caves and ancient crypts, without memories. While being there you must to demonstrate big manual skills to pass obstacles and solve non trivial puzzles to get out of scary environment and additionally remind yourself or even discover who you really are and what are doing there alone – but is it sure… that you are there… alone?

Features:
- Dynamic gameplay combined with a frightening experience
- Physics based gameplay - It provides you the possibility to do whatever you want. Every single dynamic object can be dragged, carried or thrown which gives you enormous freedom.
- Narration - While playing, the character is talking, telling the player what he's feel, if he's scared, or what he is thinks about the current situation.
- Challenge! - Grimind isn't an easy game, so you can forget about just holding one key and passing through the levels. Besides dexterity and input skills, there are also a large number of logic puzzles to solve. Your brain will be tested and you'll not get bored.

Official website: http://www.grimind.com
New scary trailer:



« Last Edit: November 26, 2012, 12:49:23 PM by szamq » Logged

szamq
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« Reply #1 on: May 17, 2012, 08:08:31 PM »

Hello
Super tester Pandara form this thread http://forums.tigsource.com/index.php?topic=24024.0 created video where he's playing GRIMIND alpha version. So now you can see how gameplay looks like




Edit: it is very old alpha gameplay

« Last Edit: November 26, 2012, 12:27:00 PM by szamq » Logged

szamq
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« Reply #2 on: November 26, 2012, 12:30:35 PM »

Hi
Grimind is in beta now! So I created new teaser (watch in HD)




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szamq
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« Reply #3 on: December 18, 2012, 01:44:51 PM »

Grimind is released on PC now!
Release trailer



Feedback is welcome.
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eigenbom
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« Reply #4 on: December 18, 2012, 03:01:20 PM »

Well done, good luck with the release.
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mamoniem
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« Reply #5 on: December 18, 2012, 06:44:05 PM »

i don't know why it is not taking more attention ! but i saw your posts in different places & i relly like the game, theme, concept, everything EXCEPT the font for the game name  Well, hello there!
Anyway it's a cool game and have it's own unique looking. did you design & code only ? or you draw everything else yourself ?
goodluck;

m;
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szamq
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« Reply #6 on: December 18, 2012, 08:07:31 PM »

Thanks!

I programmed it from scratch in C++, OpenGL and Bullet Physics.
Game graphics media are from various sources. Some of them are public domain or similar licences, other ones are gifts from my friends. I also created some by taking picture of withered trees( so artistic Smiley ) and then putting some alpha channel with graphics software.
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Frank Griffin
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« Reply #7 on: December 20, 2012, 03:17:04 PM »

Some of the best games get so few commments.  If you are almost done with your game I guess input is not needed maybe?
Anyways I liked the trailer.  The little monsters were cool.
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Trystin
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« Reply #8 on: December 23, 2012, 04:46:44 PM »

Looking good!  Smiley Hand Thumbs Up Right
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