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TIGSource ForumsDeveloperPlaytesting[Feedback&Suggestion Request]My New Agent-Sneak Game
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Author Topic: [Feedback&Suggestion Request]My New Agent-Sneak Game  (Read 774 times)
blackoldcat
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« on: December 12, 2012, 07:41:15 AM »

I'll post new features here. PLZ give me some advice.

Description:
It's an Agent Game. The core of gameplay is sneaking into Enemy's base without being seen.
Developed with java and libgdx. Level-Editor is made with C#.

Screen Shot:




Level Editor:


« Last Edit: December 13, 2012, 07:25:00 AM by blackoldcat » Logged
blackoldcat
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« Reply #1 on: December 13, 2012, 06:52:47 AM »

Create level with tiled map.
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bitbutter
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« Reply #2 on: December 14, 2012, 01:33:26 AM »

On the title screen it's difficult to 'read' the head of the left-hand character. ie. it's not clear to me where the eyes and mouth are, or what kind of animal it's intended to be (I'm guessing a cow because of the spots). This lack of clarity wouldn't necessarily be a problem, but it seems out of place next to the rabbit character which is rendered in a much less ambiguous way.
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blackoldcat
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« Reply #3 on: December 18, 2012, 04:58:53 AM »

On the title screen it's difficult to 'read' the head of the left-hand character. ie. it's not clear to me where the eyes and mouth are, or what kind of animal it's intended to be (I'm guessing a cow because of the spots). This lack of clarity wouldn't necessarily be a problem, but it seems out of place next to the rabbit character which is rendered in a much less ambiguous way.

thx, I think so. The cow is another important role. His head will be modified to a cute one beside his friend rabbit :D
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blackoldcat
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« Reply #4 on: December 19, 2012, 08:30:15 AM »

does anyone know how to make a good level in a sneak game?
now I make 10+ levels and feel a bit repeative.
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