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TIGSource ForumsCommunityDevLogsDumb Zombies Commander
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shadow_of__soul
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« on: August 25, 2016, 03:44:55 AM »

Hi everyone   Gentleman

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DONE AND READY TO DOWNLOAD!
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Download it from here: http://ipsilondev.com/dzc/

You can see the rest of the updates below!
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Doing another small game, this time in unity 3D. I'm not a lover of 3D, nor of closed source engines, and i'm bad at visual editors, i'm from old school only code IDE's (i normally use OpenFL and i would like to use Godot in the future) but went with unity instead to achieve the objectives of this project.

The objectives to achieve with this project are:

1) make a simple lemmings type game, with isometric view, zombies theme
2) do it in less than 19hs of work (i'm already at 22hs  Cry )
3) learn how unity editor and workflow works
4) use this experience to make a better game

for the sake of saving time, the core of the game is based on The Verby Noun Tookit (https://www.assetstore.unity3d.com/en/#!/content/31172) that was cheap, and easy to use.

Zombie asset is also from the store, plus i will add some assets i brought years ago Smiley

i already made:
Menu GUI's
Half in-game GUI
changed the code to follow the zombies
changed AI of zombies
added direction blocks actions to pattern
changed how patterns are loaded internally

of course that i already failed the timeline, but maybe in 8-16 more hours of work, can be done  Beer!

Just an screenshot for now, posting more later !

Thanks !
« Last Edit: September 17, 2016, 08:24:26 AM by shadow_of__soul » Logged

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shadow_of__soul
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« Reply #1 on: August 29, 2016, 08:27:00 AM »



Another Update !

40hs and counting, the mostly delay occurred for stupid mistakes at unity, as i have no idea how models/prefab/shaders works Tongue (first time doing 3D )

Still, i made a huge progress:

All UI is done and transitions too

All level-related inner code code is done

Save and load user progress

the first 4 levels are done, 44 more to go Tongue

Input via mouse and touch works, tested on mobile and desktop

App icon is done, plus some extra art like the banner you see here Smiley

To Do:

Improve AI at dead ends path’s

Design the rest of the levels

Integrate Ads

Integrate social media plugin

Integrate purchase to disable ads

Make all platforms builds

Build website

Build screenshot and Release video

The list is still big, we will see how it goes on Smiley
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« Reply #2 on: September 06, 2016, 07:29:52 AM »



Making the final build !

Finally, all game related is done :D (90% why i'm doing the final builds for all the platforms, the screenshot for the store etc..)

It took me about 70hs in the end, but was a fun process Smiley i learned a lot about unity, and i know i still have a lot of things to learn and discover. i got a bit stuck with the shaders / camera stuff, as is all new to me. and again with the ads integration (heyzap + 3 networks) why i needed to update the android support library and the error was not clear about that.

I think the game is at least fun, i tried to balance the levels as much as i could, and it resulted a mix of skill in time based placement of actions plus strategy / puzzle.

Made the splash page too: http://www.ipsilondev.com/dzc/  Beer!

Next update, with the links to the store.
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« Reply #3 on: September 17, 2016, 08:26:31 AM »

Finally, the game is done :D

Can be downloaded from here: http://ipsilondev.com/dzc/

Available for all platforms, except iOS for now, till i solve the problems with heyzap and iOS :D

I will post a postmortem at our blog later on the month, with the results, so if you wanna, can follow us in any of our social networks, you can see them all at http://www.ipsilondev.com

 Gentleman
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