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TIGSource ForumsPlayerGamesSkyward Sword
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unsilentwill
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« Reply #60 on: September 22, 2011, 10:02:08 PM »

With each passing day Nintendo seems to be relying more and more on this game's success. I think I've mentioned before, it's really the only Nintendo game I want to play these days.

It will make or break motion control, that's for sure. If Nintendo can't make it work, I doubt Sony can. But I played Swordplay on sports resort and like it just fine.

It's all of these buttons, messages, icons that are bothering me. Between that and an artstyle that is way too much like PH/ST I'm worried about the linear collectathon buddy adventure it could become. Everyone, including the enemies just looks so darn happy.

We'll play it and see on November 20th I guess. Here's hoping.
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Uykered
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« Reply #61 on: September 22, 2011, 10:06:42 PM »

This game will play better on dolphin, no motion controls!
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[RM8]
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« Reply #62 on: September 22, 2011, 10:07:54 PM »

Quote from: Castle
I've always hated the "if this doesn't sell well we might not make any more Sad((((" teaser. Mario Extreme Bungee Tennis 8 probably only sold 5 copies ever and they still made a 9th one. Nintendo loves their original characters and they will march them into new games until the heat death of the universe.

You'd be surprised, Mario spin-offs like Tennis, Golf, Strikers, etc. usually sell more than 1 million. And then you have Mario Kart, which outsells regular Mario and pretty much any other series - Mario Kart Wii is currently at 28.33m according to vgchartz, the only game that beats that this generation is Wii Sports (being included with the Wii).

Quote from: unsilentwill
With each passing day Nintendo seems to be relying more and more on this game's success. It will make or break motion control, that's for sure.

Nintendo is already done with motion controls. See: Wii U  Durr...?
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leonelc29
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« Reply #63 on: September 22, 2011, 10:47:24 PM »

if this game happen to be very very good and full of epicness, and happen to be
this one have 100 mn of cinematic (what!)
have more than 100 dev on it (biggest number for a zelda game)
and might play like 100 h (or more)
this, how they gonna make the next zelda game?
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Headless Man
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« Reply #64 on: September 23, 2011, 03:12:42 AM »

This game will play better on dolphin, no motion controls!


The motion controls look really good in this game.
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JoGribbs
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« Reply #65 on: September 23, 2011, 03:47:27 AM »

How does dolphin do motion controls (if we are allowed to talk about such unsavoury activities)?
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gimymblert
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« Reply #66 on: September 23, 2011, 03:52:50 AM »

They don't have finger to hold the pad
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s0
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« Reply #67 on: September 23, 2011, 03:54:19 AM »

(if we are allowed to talk about such unsavoury activities)?
yes we are.

btw, if anyone reading this feels the need to post about the ethics of emulation, please make your own thread.
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JoGribbs
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« Reply #68 on: September 23, 2011, 04:07:15 AM »

Ok that's cool then.

So can anybody answer my question? Just curious is all.
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Paul Jeffries
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« Reply #69 on: September 23, 2011, 02:52:24 PM »

I will almost certainly buy this if only for old-times' sake, but I can't say I'm particularly excited about it.  At the moment I'm not really a fan of the graphical style - the flat shading just makes it seem really obvious how low-poly everything is, and the backgrounds look like they are made of cardboard - but I suspect that it will end up growing on me as Wind Waker did.
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gimymblert
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« Reply #70 on: September 23, 2011, 03:14:15 PM »

and don't forget link's lipstick
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Uykered
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« Reply #71 on: September 23, 2011, 03:43:40 PM »


So can anybody answer my question? Just curious is all.

Works like any other control input, for instance you could map the shaking to a button. Here is what the default looks like:

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Xion
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« Reply #72 on: September 23, 2011, 03:53:54 PM »

I thought dolphin was a sarcastic reference to gamecube's name before it was gamecube.
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s0
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« Reply #73 on: September 23, 2011, 03:57:06 PM »

Idk but from what I've seen of Skyward Sword mapping the motions to buttons sounds more tedious than actual motion controls.
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JoGribbs
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« Reply #74 on: September 23, 2011, 05:45:06 PM »

That looks cumbersome. Wiimotes are bluetooth no? Is there a way to... you know... put the thing in the... and...uh...get it to...on the...on the thing.
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SirNiko
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« Reply #75 on: September 23, 2011, 05:57:13 PM »

Honestly it seems like it would be cheaper and easier to just buy the Wii.
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JoGribbs
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« Reply #76 on: September 23, 2011, 06:02:31 PM »

I have a Wii, I just want it to run Wii games in HD.

I remember when Dolphin barely ran Gamecube games. Somebody got Billy Hatcher running for five minutes and it was like 'woooow'.

Heck I remember when there wasn't a publicly available DS emulator, so nobody could rip sprites from DS games. Some guy straight up looked at magazine shots of M&L2, used colours from Superstar Saga, and made whatever sprites he could see by hand. Crazy times I guess (or maybe not).
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gimymblert
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« Reply #77 on: September 23, 2011, 06:55:09 PM »

That looks cumbersome. Wiimotes are bluetooth no? Is there a way to... you know... put the thing in the... and...uh...get it to...on the...on the thing.
You mean like glove pie?
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gimymblert
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« Reply #78 on: October 02, 2011, 07:29:03 PM »

http://www.youtube.com/v/sJmcsgjYo6w
 Shocked DO WANT!

It's like a masterclass of everything action aventure had done + it's the mario 64 of the wiimote




edit: trailer
http://kotaku.com/5844992/skydiving-and-swordplay-abound-in-skyward-swords-dramatic-new-trailer
additional info
http://kotaku.com/5845158/learn-the-basics-of-skyward-swords-swordplay-in-this-tutorial-video
http://kotaku.com/5844985/the-first-two-dreamlike-hours-of-the-legend-of-zelda-skyward-sword
http://kotaku.com/5845029/fall-in-love-with-zelda-all-over-again-with-these-skyward-screens/gallery/1
« Last Edit: October 02, 2011, 07:36:43 PM by Gimmy TILBERT » Logged

s0
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« Reply #79 on: October 02, 2011, 11:15:33 PM »

Looks really good, I'm seriously pumped for this. Lots of promising games coming out this year.

Man I realized I just gave Kotaku pageviews. Whatever.
« Last Edit: October 02, 2011, 11:26:14 PM by C.A. Sinclair » Logged
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