Hey all,
I have been designing a game in my spare time, and I am finally at the point where I have starting writing some code form it.
The game in a mash-up between a dungeon crawler, trading card game, and multiplier arena. My inspiration for this game comes from years and hack and slash games, and the game
Phantom Dust for the original Xbox. The player will be able to visit dungeons and other areas to gain experience and new cards, and use these cards to fight arena style with other players.
The first thing I wanted to work on is the player movement. I wanted the game play to be a little faster than a traditional hack and slash, but slower than most arena deathmatch games. It's been pretty tough to find a balance, so I would love for you try out the web player and let me know what you think. Just click on the image to check it out.
As a rule of thumb, I know the community here is very positive and supportive, but I also want you guys to be critical and honest. I have attempted and failed many projects before, so you are not going to hurt my feelings.
Edit: There may be an issue with the link above, so here is the link to the webplayer:
https://dl.dropboxusercontent.com/u/2277550/movement/index.html