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TIGSource ForumsDeveloperArt (Moderator: JWK5)Hall of Fame for Games Featuring Outstanding Pixel Art
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Author Topic: Hall of Fame for Games Featuring Outstanding Pixel Art  (Read 157796 times)
Xion
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« Reply #80 on: September 03, 2010, 12:29:22 PM »

has anyone mentioned Star Ocean: Blue Sphere yet?



This shit's GBC, btw.

Much, much more on Pixelation
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kenesque
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« Reply #81 on: September 03, 2010, 12:56:25 PM »

i dont really consider guilty gear/blazblue pixel art. mostly because a) they use absolutely no pixel techniques aside from LINES UND SHADING and b) because they are meant to be seen with AA added in or they look sort of shitty
Neither BlazBlue or Guilty Gear have AA. Sorry.
there's automatic AA added in. check the options in one of the games and you can turn it on and off (at least you can in accent core)
Oh I was talking about the arcade versions (that's mostly what I play). I've barely touched the PS2 version and I've never seen it turned on if it does exist.
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Hempuli‽
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Sweet potatoes.


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« Reply #82 on: September 04, 2010, 12:38:28 AM »

has anyone mentioned Star Ocean: Blue Sphere yet?



This shit's GBC, btw.

Much, much more on Pixelation

Oh wow! I really love these! But why is one screen isometric?
Kirby: Nightmare in Dreamland

I'm quite sure the background art and such are 3D objects turned to 2D, a lá Donkey Kong. I didn't particularly like the graphics Nightmare in Dreamland, but that is also because of the claustrophobic feeling the tiny GBA screen gives.
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Paint by Numbers
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« Reply #83 on: September 04, 2010, 01:48:26 AM »



Agony

Looked up this game based on this screenshot. It looks really lovely and the game looks pretty fun - I'll have to check this one out more. Thank you! Smiley

I'm quite sure the background art and such are 3D objects turned to 2D, a lá Donkey Kong. I didn't particularly like the graphics Nightmare in Dreamland, but that is also because of the claustrophobic feeling the tiny GBA screen gives.

3D objects? They look like 3D objects to you?

I think they look more like painted scenes.
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Ant
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« Reply #84 on: September 04, 2010, 02:40:10 AM »

Here's a few other Amiga games. I was such a big fan of my Amiga 600 back in the day...

Beneath a Steel Sky


Darkmere


Alien Breed


Moonstone


Speedball 2: Brutal Deluxe


Simon the Sorceror


Cannon Fodder


Myth: History in the Making
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Nektonico
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« Reply #85 on: September 04, 2010, 03:30:01 AM »

Off the top of my head

Super Turrican 2





Actraiser 2





Alien soldier



Honorable mention: the bossses from the NES game Totally Rad


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Derek
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« Reply #86 on: September 04, 2010, 06:34:02 PM »

Ooh yeah, good call on Actraiser 2... it's just a shame there was no sim mode.
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MaloEspada
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« Reply #87 on: September 04, 2010, 07:37:35 PM »

has anyone mentioned Star Ocean: Blue Sphere yet?



This shit's GBC, btw.

Much, much more on Pixelation

Oh wow! I really love these! But why is one screen isometric?

Star Ocean Blue Sphere has a lot of different perspectives (iirc: Boktai, Beat 'em up, Zelda-like, isometric..) using THE SAME OVERWORLD SPRITES and it still looks right. Check the link Xion posted, the dudes made a complete analysis on the tilesets etc.

I guess the game designers and artists just felt like doing it.
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sereneworx
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« Reply #88 on: September 05, 2010, 12:10:32 AM »

It's odd, while the sprites and tiles of most of the games posted here are lovely in themselves, almost every screenshot looks crowded and really difficult to read.
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Xion
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« Reply #89 on: September 05, 2010, 12:35:01 AM »

yeah I was actually thinking the exact same thing. I was gonna say something but I didn't know how to put it. but yeah what you said.
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pixeltao
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« Reply #90 on: September 05, 2010, 08:37:40 AM »

It's odd, while the sprites and tiles of most of the games posted here are lovely in themselves, almost every screenshot looks crowded and really difficult to read.

I kinda think the same too. Games need some sort of visual coding to be more than just nice to watch. That's why I have a preference for 8-bit games in general.
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junkboy
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« Reply #91 on: September 05, 2010, 11:03:59 AM »

Some coin-op pixel candy

In the Hunt


Osman


Wizard Fire

Undercover Cops


Dead Connection


Metamorphic Force
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kyn
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« Reply #92 on: September 05, 2010, 11:32:09 AM »

Metamorphic Force


YES!
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HöllenKobold
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« Reply #93 on: September 05, 2010, 03:47:03 PM »

It's odd, while the sprites and tiles of most of the games posted here are lovely in themselves, almost every screenshot looks crowded and really difficult to read.

I kinda think the same too. Games need some sort of visual coding to be more than just nice to watch. That's why I have a preference for 8-bit games in general.
In the Hunt


was this on purpose
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gunmaggot
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« Reply #94 on: September 07, 2010, 10:42:34 PM »

I have to go to work now so I'm just gonna spam a list with no screenshots, sorry.  Maybe I will update later unless I get lazy.

Truxton 2 has awesome graphics and colour
Batsugun
Golden Axe Revenge of Death Adder
Pretty much all of Capcom's arcade beat em ups - AvP, Punisher, D&D, Captain Commando, Battle Circuit
Warrior Blade - Rastan Saga III
Blade Master
Chelnov Atomic Runner (Megadrive)
Lords of Thunder
Kolibri
Gradius Gaiden
Sexy Parodius
Gokujyou (or whatever) Parodius
Secret of Monkey Island 2
Loom
Noitu Love 2
Bubble Symphony
Bio Hazard Battle
Waku Waku 7
Wario Land 4
Pro Gear
Cyvern
Xain'D SleenA
Elevator Action Returns
Three Wonders
Darkstalkers
Forgotten Worlds
Earthworm Jim

These ones aren't so lush, but they have an awesome mix of rough and classy that I really like:
Gynoug
X Multiply
Toki
Splatterhouse
« Last Edit: September 07, 2010, 10:50:01 PM by gunmaggot » Logged
pixeltao
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« Reply #95 on: September 09, 2010, 12:51:44 PM »

I also love what these guys do:

http://www.skipmore.com/


But I can't pinpoint a game in particular.
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Pietepiet
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hello <3


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« Reply #96 on: September 09, 2010, 11:15:33 PM »

Yes! :D Skipmore has such cute games
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Türbo Bröther
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« Reply #97 on: September 13, 2010, 07:57:13 PM »



We'll miss you, Ronnie!

EDIT: Darius II, not only because the individual elements are very well done and incredibly imaginative but also because it runs on three screens stuck together which is just dead sexy.



Curse you forum borders.
« Last Edit: September 13, 2010, 10:03:41 PM by Türbo Bröther » Logged
Sir Raptor
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« Reply #98 on: September 14, 2010, 04:17:50 PM »

I'm just gonna whore myself out a little, but the monster art in Pokemon never ceases to amaze me.


Also, Rhapsody: A Musical Adventure. There are not enough good things to say about this game.
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Xion
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« Reply #99 on: September 14, 2010, 05:39:53 PM »

what is with those screenshots, dude O_o
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