Nice animations!
Do you have any more information about your game, what it's going to be about, gameplay etc?
Thanks Arvidsson..
this is a game I started in September 2015 at the end of making my game engine modular platform. it allows me to do SEVERAL gameplay style.
I adapted the engine for gameplay mechanics based in of the actions.
the player has a different style of jump according to its velocity, etc ...
attacks are based on a timing with animations to make a combo that will end in a gore fatality if combo is great.
Ex:
There are 3 modes unarmed projectile sword and each with a different gameplay
ex mod unarmed, the player can run faster, jumps farther full run, slide, hanging, push box but he fights with his fists so inflicts little dmg.. while the mod sword, the player runs slower, less jumps away but it is a good compromise for close combat ..le projectile mod battle moves slowly but has good firepower for enemies distance..
little vidéo of displacement of player Mod Sword..
https://www.youtube.com/watch?v=vWoWIpYqRTY&feature=youtu.beThe universe will be fantastic heroic..with creatures,GOD and trap..
inspiration gameplay : Darksoul,Flasback,tomb raider
beginning of the creation of the creatures.
Ex of boss Minos (Minautor)
Ex boss and Guardians
Ex skeletton
Ex gargoyle
3DSmax/fusion 2.5/photoshop are the software and i'm alone on this project..
I will make a more complete description in the first post ..