...Sorry for starting this. All of the tools are fine...
Don't be sorry...People clearly find it interesting to discuss.,,
Yeah, I'm quite glad to have happened upon this thread when I did. I'd actually be interested in seeing the results of a community poll, software preference against skill level/experience, with a "primarily animator?" question attached.
Besides, we can post pixels while discussing.
Here's a little something I made in the last Ludum Dare (theme was "Shapeshift").
Sloppy and rushed with some stray pixels, frequent side effect of soloing the jam, but the WIPishness will help me make a point about my tool preference:
The colors are bland, I'd planned on animating the palette, so that as the fireplace breathed and flickered, the stretching shadows would blacken and the moonlight would become bluer (the moon brighter and the sky deeper/darker), ebbing the contrast and making the wolf pop a bit more. I'll explain why I think
GIMP's a good choice for speeding up
this type of work:
The wall in the back was originally just one color (the tan behind the letters "ER IS TH"). I added the moonlit section by selecting the tan by color[Shift+O], copy-pasting it into a new layer[Ctrl+C,Ctrl+V,Ctrl+Shift+N,click], then cutting out the section I wanted to keep tan [F,draw polygon,Ctrl+X].
A few seconds of hotkeys and mouse clicks, then I'm free to tweak the moonlight through a myriad of colour functions (see fig.B at bottom).
While you don't need more than 2 frames in a game to animate smooth color shifts (a simple alpha tween will do), software like GIMP lets you shift sliders and use blend modes to visualize what you want the animation to look like.
For a coder that knows his hex values, it may be faster to replace vars and re-compile, but for someone who's primarily an artist and wants do palette experimentation or blending effects, I vote GIMP.
Here's a bit more WIP art from the game that never got the full palette treatment; wolf form gets a "hunger" value that makes the reds more vivid.
"Peter is the Wolf" was shelved, but you can see these GIMPified blending effects animated in my entry to the
2nd Public Domain Jam (skip to
1:06 for the match lighting).
If this will be split, I hope people will make and submit screencasts of their favourite tools...
You got it, man.
Fig A.
Fig B.
Hope this helps someone, and wasn't too off-topic or ranty for this thread. I don't want to spark a contested convention...or do I?