Hello!
My name is David and I have recently released Stellar Stars on Steam! And with the latest update 1.2: Rise Of Magic open beta, you can now
start your star-hunting adventure with the free-to-play weekend! The new Rise Of Magic Open Beta has finally gone live on
Steam!
And here is what is new in Stellar Stars 1.2: Rise Of Magic:
New!- Play as Vona, the new mage of the misfits!
- Unleash powerful magic in the arena with tons of new spells!
- Feast your eyes on the new visuals and animations for existing spells
- Jump higher with the new Double Jumping!
- Get a better grasp of boss stages with the new health bars for bosses!
Gameplay Improvements/Changes- You can now counter spells that have already been countered with Asuka
- Find out more about each character with detailed information on their stats and special skills
Bug Fixes- Fixed a bug where you could still use your special skill after dying in local versus matches
- Character information will now appear correctly when you are selecting your character in online multiplayer matches
Now all of the above would not be possible if it wasn't for your continuous support and feedback to the Stellar Stars community. And we are really glad to be able to continue working on the game and to create a better experience for you. Having said that, we should share a little about Vona - the new mage who is making her appearance in Rise Of Magic!
As the newest member of the family, Vona doesn't shy away from standing out with her tall and pinky hat. In fact, she is proud of who she is - a misfit. Born from the desires and imagination from people who just don't seem to fit in anywhere, Vona has the magical gift of channeling powerful energies from the world.
While lacking in pure physical capabilities, she makes up for that with her magical abilities. Her special skill - the Magic Beam, allows her to shoot out a pink beam across the screen, doing damage to anyone who dares challenge her magical talents.
And so that begs the question - how will you play as Vona?
Be sure to join us on Discord at
https://discord.gg/stellarstars!
Enjoy and have fun with the Rise Of Magic Open Beta as it will only last till this Sunday on March 5th!
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OLD NEWS
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Hey there! David here again to share a piece of awesome news - Stellar Stars has been green-lit in just 17 days!
On behalf of the WhiteSponge team, I would just like to thank you for helping Stellar Stars get green-lit! We would not be here without you and we would not have done it without you. We are definitely looking forward to going on this exciting new journey with you!
So look forward to more updates from us! And if you haven't done so,
follow our Twitter channel and
subscribe to our mailing list so you won't miss any updates!
And we also have some interesting rewards for you at our Indiegogo campaign! So
do support our Indiegogo campaign too! Each and every dollar counts! Share the word about it too!
Join us on this awesome journey and let's do it together!
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To jump to the announcement/updates on Stellar Stars, click here!
*Note-> Everything after this line is how Stellar Stars started from the beginning/past when it was still called Starsss (former name)
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Hey everyone, my name is David. If you know me from before, it is most probably because I also made
Small Chronicles.
I would like to share about a new game for PC/Mac/Linux that I have just started working on.
Starsss is a roguelike platformer that sets you up on the ultimate star-chasing adventure. With Starsss, you will be on the hunt for stars while also defeating enemies or avoiding them. And each time you die, you'll have to start all over on a new procedurally generated/randomized stage!
As I have some experience with creating RPG games (although I've only made Small Chronicles), crafting a roguelike kind of feels natural to me.
I am also not exaggerating when I say that progress on Starsss has only just started these few days. Starsss is also different from my previously made games in that its development will be streamed live!
Latest Update ------------------------
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You can catch the live stream over at
WhiteSponge's TwitchTV channel every Monday, Thursday and Saturday from 8pm to 11pm EST.
And so let's start with the first development post for Starsss!
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Starsss - Development Blog Post #1
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So even though I have only just started, I have already added basic random wall placement to Starsss using placeholder images.
As you saw above, the 2 screenshots showed that each time you restart, the walls will be randomly placed (for both top and bottom edges). This allows for a more refreshing gameplay experience when you restart/start the game.
So if you drop in between any gaps, it is instant game over :D
On top of that, the game will also randomize which stages to load so every time you play the game, you will start from a different stage.
There are still some bugs with the character getting stuck while moving across the walls' platform so I'll have to fix that too.
If you are interested to check out the recorded version of this dev session (yes it was live-streamed via TwitchTV),
. It's around 2 hours so have fun watching me add that random wall placement to Starsss ^^