Chaz
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« on: January 28, 2013, 08:27:56 AM » |
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« Last Edit: September 09, 2013, 12:35:53 PM by Chaz »
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Chaz
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« Reply #1 on: February 19, 2013, 05:29:15 PM » |
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Rather than make a new post here, I've categorised and summarised all dev info from the previous post so far into the original post and will update from now on. Please let me know what you think, welcoming all feedback right now!
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hube
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« Reply #2 on: February 19, 2013, 07:05:31 PM » |
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Awesome art. Harry's animation is so smooth and quick. Very cool. How does the plane factor into the gameplay? Is it a transitional stage between side scrolling action?
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Quarry
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« Reply #3 on: February 19, 2013, 09:24:50 PM » |
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Wow, these look really nice! GLHF
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Panurge
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« Reply #4 on: February 20, 2013, 01:10:42 AM » |
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There is a lot of charm here and any game featuring Bartitsu gets an immediate thumbs up from me! If there's one thing I would change it would be the title - seems a little clumsy and doesn't do justice to the lovely visuals and concepts.
(By the way, I think the answer to your bonus points question is elementary, isn't it?)
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Chaz
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« Reply #5 on: February 20, 2013, 04:08:45 AM » |
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Awesome art. Harry's animation is so smooth and quick. Very cool. How does the plane factor into the gameplay? Is it a transitional stage between side scrolling action?
Thanks for the compliment hube! At one stage Harry finds himself on a desert island, and the only way to get off is to find the components of a crash-landed plane and rebuild it. You will be able to fly the plane for a little while and I don't want to ruin the story too much but that stage has the first quick-time event of the game Wow, these look really nice! GLHF
Thanks Quarry There is a lot of charm here and any game featuring Bartitsu gets an immediate thumbs up from me! If there's one thing I would change it would be the title - seems a little clumsy and doesn't do justice to the lovely visuals and concepts.
(By the way, I think the answer to your bonus points question is elementary, isn't it?)
Haha thanks Panurge, I'm glad you appreciate the addition of a fine martial art With regards to the title I absoloutely agree with you; fortunately, I've not made a logo for it yet and am still sort of looking to change it. It's silly really, I recorded that timelapse video and needed a name for the intro panel and rushed to a decision. Any suggestions? Thanks for your feedback so far guys!
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Chaz
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« Reply #6 on: February 20, 2013, 02:15:55 PM » |
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Saw one of hube's posts showing a gif making software called LICEcap and needed an excuse to use it because it's amazing! Here are Harry's core sprite animations...(they look a bit laggy here but they run nicely at 60fps. Also they cut a bit weird, it was hard to make them loop nicely. So the idle looks nothing like that in actuality. D'oh!)
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Sir Raptor
Level 6
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« Reply #7 on: February 20, 2013, 02:31:01 PM » |
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Saw one of hube's posts showing a gif making software called LICEcap and needed an excuse to use it because it's amazing! Here are Harry's core sprite animations...(they look a bit laggy here but they run nicely at 60fps. Also they cut a bit weird, it was hard to make them loop nicely. So the idle looks nothing like that in actuality. D'oh!) You can't post sprites directly from Dropbox.
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Chaz
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« Reply #8 on: February 20, 2013, 02:57:47 PM » |
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Oh right, how come?
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hube
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« Reply #9 on: February 20, 2013, 04:39:40 PM » |
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hats off to that. lookin good.
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Chaz
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« Reply #10 on: February 23, 2013, 06:47:27 AM » |
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Thanks hube. Updated the title to something I think is much better and added the logo for it. Also updated the summary links for a second dev journal post and currently hard at work on making a swishy menu! Screeny on that soon
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Quarry
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« Reply #11 on: February 23, 2013, 07:31:55 AM » |
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Just checked out the HUD timelapse, amazing as usual!
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Panurge
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« Reply #12 on: February 23, 2013, 10:15:35 AM » |
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I much prefer the new title. Awesome animations, too - that is one kickass pensioner!
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Chaz
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« Reply #13 on: February 24, 2013, 02:51:36 PM » |
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Thanks a lot guys. I'm glad that you also gave me the push to finally change the shite title.
Still making the level select screen which is coming out nicely. Also wrote the script of his story and sent it to my voice actor as well as finishing up a mid-game comic (like a cutscene kinda thing).
I just want to post new images when I know it's close to final!
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cubertron
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« Reply #14 on: February 24, 2013, 06:05:49 PM » |
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nice visuals dude! is it vector art? and how do you animate characters?
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Chaz
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« Reply #15 on: February 25, 2013, 11:59:08 AM » |
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nice visuals dude! is it vector art? and how do you animate characters?
Thanks. Yep, Flash 8.
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Chaz
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« Reply #16 on: February 28, 2013, 07:09:53 AM » |
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New image! This is going underneath another notepad sheet with the credit's on so unless I make them switchable, I guess this is a little easter egg. There are a few references in there. I really want to show you the menu in action but it's not quite finished and it might have some spoilers in it (level select thumbnails). Guess I'll just hold off for a little while longer. Submitted the game to IndieDB as well
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Quarry
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« Reply #17 on: February 28, 2013, 07:36:58 AM » |
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This is pretty dystopian, I got such vibe from Harry being a "citizen"
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Chaz
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« Reply #18 on: March 03, 2013, 03:56:23 PM » |
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Haha, I guess that's what playing a shedload of Deus Ex does to you Got the game on IndieDB now and started on the original soundtrack. Both links are on the main summary page!
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« Last Edit: September 09, 2013, 12:33:09 PM by Chaz »
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Chaz
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« Reply #19 on: April 05, 2013, 12:35:11 PM » |
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Updated main summary list. Currently designing level 28 / 32. Here's a new preview!
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