Name: Blind Symphony
Genre: Hardcore Platformer
Developer: DRAgame
Artist: RayVell (For more information visit this:
http://raitatsu.deviantart.com/gallery/ Music Composer: Vladimir Karnauh
Release Date: Unknown
English Translation: Viral
Description: My new project, it’s hardcore platformer but with one nuance ,the main hero is blind. We will need to create as much as possible noise in game to see though something, because our hero can be guided only on sounds. If we simply stand in, there will be only a black emptiness on the screen , if move that sounds of steps will shine for you the next objects and surfaces. Traps… Oh, we can’t see the traps, but the many of them create noise, so you can’t foresee. To shine the road for yourself and see a hole earlier than there the our blind hero will fall, we can throw a soundwave ball which will bounce aside from everything and to create any knocks. You can call a humming-bird, who will chirp and shine for you a part of area. The hero have a "Ultrasonic whistle", thing which hear only for animals. With this you can cause bark of dogs , they will illuminate your way. Lives, balls and birdies are limited. For each completed level they refill up. So ,if you will spend less bonuses in the first level, that will be in the second.
Development:Development started recently. In the future the graphics will be redrawn again, points which will be added for everything (For each moment, when you open a small square of the map, for each passable trap, the found dog and etc.). After each level you can buy bonuses which will be expensive. Especially save (Yeah, it will be necessary to earn for one save). If you lost all your lives, you will return to the moment of your save ,then he will be destroyed. There won't help a Copy/Paste since possibility of loading save will be considered in game. Well and if save that after death game will begin from the start. I don't plan a lot of levels, but I'll try to make them qualitative and interesting.
I have a two lines of a plot of the my game.
But i don't decided which line will be in my game.
videos: