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May 03, 2024, 10:00:47 PM

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TIGSource ForumsDeveloperArt (Moderator: JWK5)GIFs of games being worked on
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Author Topic: GIFs of games being worked on  (Read 1208049 times)
DerFuchsartige
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« Reply #5400 on: January 19, 2018, 01:38:05 AM »



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Pinqu!
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So it has come to this


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« Reply #5401 on: January 20, 2018, 06:29:52 AM »

Is it just me or is this thread not as busy as it used to be Sad

Anyway started working on a thing called space gardening for now..
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standardcombo
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><)))°>


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« Reply #5402 on: January 22, 2018, 07:13:43 PM »



Much improved Haunted Crypt location in Stone Story RPG.
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Ordnas
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« Reply #5403 on: January 23, 2018, 12:54:53 AM »

That Roguelike ASCII-inspired animation is mind blowing  Shocked
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Samaras-Sama
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samy is my hero


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« Reply #5404 on: January 23, 2018, 08:47:19 AM »

Is it just me or is this thread not as busy as it used to be Sad

Anyway started working on a thing called space gardening for now..


very nice!
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Devlog<br /><br />[/
Stokbrood
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« Reply #5405 on: January 23, 2018, 11:45:39 PM »



The team has been working on gravity for quite a while now.
Apparently it... Works... Pretty nicely...
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Thaumaturge
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« Reply #5406 on: January 29, 2018, 08:38:40 AM »

Slow mist backing the end-of-demo "cutscene" (or part thereof):

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Eyon
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« Reply #5407 on: January 29, 2018, 12:28:27 PM »

Working on the new tutorial level =)
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Mobile strategy game in the browser: https://eyon.itch.io/agentsxmonsters
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SeanNoonan
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For England?


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« Reply #5408 on: January 29, 2018, 02:46:41 PM »

https://twitter.com/SeanNoonan/status/958101492048781312/video/1
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Ordnas
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« Reply #5409 on: January 30, 2018, 01:03:13 AM »


It is a really strange game! For sure it is very original.
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RujiK
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« Reply #5410 on: February 01, 2018, 09:54:35 AM »

I made some weird procedurally animated salamander dudes with adjustable legs and fatness.




Not really sure if I'm gonna do anything with it though...
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ProgramGamer
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aka Mireille


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« Reply #5411 on: February 01, 2018, 11:21:38 AM »

Wobblesalamanders
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oahda
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« Reply #5412 on: February 01, 2018, 01:23:25 PM »

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no1hitjam
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collision detective


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« Reply #5413 on: February 01, 2018, 01:42:38 PM »

I've been working on this ASCII lighting engine for a while now, just added a bloom effect here.



And yeah, that's as close to the Akira bike as I could get in ASCII.
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Ordnas
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« Reply #5414 on: February 02, 2018, 12:59:09 AM »

I've been working on this ASCII lighting engine for a while now, just added a bloom effect here.



And yeah, that's as close to the Akira bike as I could get in ASCII.

Wonderful!
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PetSkull
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« Reply #5415 on: February 02, 2018, 09:06:45 AM »

I made some weird procedurally animated salamander dudes with adjustable legs and fatness.




Not really sure if I'm gonna do anything with it though...

I can see a great game right there Smiley Those salamandes are gorgeous!
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Thaumaturge
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« Reply #5416 on: February 02, 2018, 09:31:40 AM »

I made some weird procedurally animated salamander dudes with adjustable legs and fatness.



Those are lovely, and really well-done, to my eye! They have a really "fun" feel to them, I think. ^_^

I've been working on this ASCII lighting engine for a while now, just added a bloom effect here.



Lovely too, in a rather different way. The lighting continues to look really cool in this, I find! ^_^
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maruki
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Making Aftertile


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« Reply #5417 on: February 02, 2018, 01:52:51 PM »

Let's keep up the good work

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Scifa
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« Reply #5418 on: February 04, 2018, 02:03:21 PM »

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ionside
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what was I doing, again?


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« Reply #5419 on: February 04, 2018, 02:41:21 PM »

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