Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411573 Posts in 69386 Topics- by 58444 Members - Latest Member: darkcitien

May 04, 2024, 01:41:39 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsPlayerGeneralTIG Game-Making Forum Werewolf Compo Idea Thing (what the hell)
Pages: 1 [2]
Print
Author Topic: TIG Game-Making Forum Werewolf Compo Idea Thing (what the hell)  (Read 4977 times)
The Monster King
Level 10
*****


FRKUC im ALWAYS ANGRY AAAAAAAAAAAAAAAAAAAAAAAAnerd


View Profile
« Reply #20 on: November 10, 2010, 01:53:27 AM »

sounds like they'd suddenly have twice the work, but i like the "no sorry guys i didnt make this BUT INSTEAD I MADE THIS"
Logged
Dragonmaw
Guest
« Reply #21 on: November 10, 2010, 02:00:06 AM »

how about ghosts can work on their game but nothing they show can be from the actual game running - so they can have all the assets (mockups sprites etc) they'd normally be making as a ghost anyway, but they'll have to manufacture screens from those assets even if they have a running game? This way they can make their game but still not post any actual screens from the game, and can keep up the farce by posting mockups of things that are not/will never be in the game...?
also they'll still not be allowed to post any actual problems they run into.

essentially they'd be allowed to make the game but would still only be allowed to post the assets they'd be making anyway even if they weren't making the game...and they'd be forbidden from posting their game or any actual screenshots until the entire game/compo is over

I think my idea works better. Ghosts can't actually program anything until eliminated.
Logged
Riley Adams
Level 5
*****


I don't actually use Ubuntu much...


View Profile
« Reply #22 on: November 10, 2010, 02:09:32 AM »

 Shocked Holy crap, sounds awesome.
Logged

JoGribbs
Guest
« Reply #23 on: November 10, 2010, 02:11:07 AM »

This sounds amazing. I hope I can sign up in time :/
Logged
HDSanctum
Guest
« Reply #24 on: November 10, 2010, 02:48:34 AM »

Kind of sounds like a game dev version of "The Mole". Cool idea Smiley
Logged
droqen
Level 10
*****


View Profile WWW
« Reply #25 on: November 10, 2010, 05:36:28 AM »

how about ghosts can work on their game but nothing they show can be from the actual game running - so they can have all the assets (mockups sprites etc) they'd normally be making as a ghost anyway, but they'll have to manufacture screens from those assets even if they have a running game? This way they can make their game but still not post any actual screens from the game, and can keep up the farce by posting mockups of things that are not/will never be in the game...?
also they'll still not be allowed to post any actual problems they run into.

essentially they'd be allowed to make the game but would still only be allowed to post the assets they'd be making anyway even if they weren't making the game...and they'd be forbidden from posting their game or any actual screenshots until the entire game/compo is over

Big problem is that the rules become extremely fuzzy surrounding that sort of thing. It's very possible to take inspiration from the development process that you're running in parallel, creating a very similar game.

They shouldn't be allowed to program anything even very similar (but I wouldn't want to say NO YOU CANNOT MAKE ANY PROGRAMMING FOR ANY REASON, YOU GHOST, in case they want to make a different game or um... have a job that requires it xD)
« Last Edit: November 10, 2010, 05:55:40 AM by Droqen » Logged

JoGribbs
Guest
« Reply #26 on: November 10, 2010, 06:42:40 AM »

What happens if we kick both the ghosts out early on?
Logged
Ant
Guest
« Reply #27 on: November 10, 2010, 06:47:05 AM »

How about the ghost has to choose a developer who then has to share all assets with his ghost. The ghost then creates mock-ups of the fictitious game using only those assets and should try and create something as different as possible to the original game. All assets must be shared a day before either developer updates their log so you shouldn't be able to tell who's the ghost just by when they update. Maybe the goal of the real developer is to also fool us into thinking he is the ghost?

I think something like that where you're comparing developers could be more interesting, especially if there are several ghosts shadowing the same real developer.
Logged
LazyWaffle
Guest
« Reply #28 on: November 10, 2010, 02:32:29 PM »

I'M IIIIIINNNNNN
Logged
droqen
Level 10
*****


View Profile WWW
« Reply #29 on: November 10, 2010, 02:34:27 PM »

but Ant, the whole point is to make a fake game that people want to play but will never be able to o:

sort of.

The point is manyfold but I think you are missing it
Anyway, it'd be more fun to create silly fake content (I think) than it would be to just play with someone else's content and try to seem more legit.
Logged

Glyph
Level 10
*****


Relax! It's all a dream! It HAS to be!


View Profile
« Reply #30 on: November 10, 2010, 02:40:29 PM »

Seems great, although there needs to be some rule fleshing-out. For what it counts, I'M requesting to be IN at this moment. If there even is such a status like that to be had yet.
Logged


Bood_war
Level 10
*****


View Profile WWW
« Reply #31 on: November 10, 2010, 03:24:02 PM »

I would like to participate, but I vowed to finish Groktar the Destroyer before I start anything else.

I will cheer all of you on, though.
Logged

baconman
Level 10
*****


Design Guru


View Profile WWW
« Reply #32 on: November 10, 2010, 08:43:15 PM »

Fuck. King. Brilliant. "!".

This shit's gonna be too funny. But clearly you're already out, because you've already created this game. OR IS HE?!?!?!?!

"Mission: Impostorville"?
« Last Edit: November 10, 2010, 08:50:10 PM by baconman » Logged

Hangedman
Level 10
*****


Two milkmen go comedy


View Profile WWW
« Reply #33 on: November 11, 2010, 05:31:23 AM »

Call the ghosts "posers" and the collective group of game designers "the indielite"

And call the whole game "Purge The HereTIGs"
Logged

AUST
ITIAMOSIWE (Play it on NG!) - Vision
There but for the grace of unfathomably complex math go I
man of doom
Level 2
**


It's not Tom and Jerry!


View Profile WWW
« Reply #34 on: November 11, 2010, 10:45:47 AM »

This sounds awesome. I'm totally in on this.
Logged

http://manofdoom.co.uk
Where all my stuff is at!
http://soundcloud.com/man-of-doom
Various musical stuff of mine
Draknek
Level 6
*


"Alan Hazelden" for short


View Profile WWW
« Reply #35 on: November 11, 2010, 02:54:42 PM »

This is an awesome idea and I want it to happen.

Why is there no signup thread yet?
Logged

Parthon
Level 1
*


View Profile
« Reply #36 on: November 15, 2010, 11:14:18 AM »

Start soon? I want to play already.

Perhaps also a list of all those that are already signed up.
Logged
PleasingFungus
Level 7
**



View Profile WWW
« Reply #37 on: November 15, 2010, 11:39:50 AM »

This sounds magically delicious. I'm in, if there's still space.

(And if not, maybe we can do some ad-hoc team formation?)
Logged

Finished games: Manufactoria! International King of Wine!
And others on my site.
Dragonmaw
Guest
« Reply #38 on: November 15, 2010, 11:52:47 AM »

yes plox
Logged
droqen
Level 10
*****


View Profile WWW
« Reply #39 on: November 15, 2010, 12:14:26 PM »

BOOM
thread locked
Logged

Pages: 1 [2]
Print
Jump to:  

Theme orange-lt created by panic