Progress over the past two weeks
- Tested the build on an actual iOS device (finally!)
- Integration with GameSparks to handle leaderboard
- Game mode is 80% done, left the hardest 5 level to be made
- Finalizing the pets and characters art (thanks to Wenart hardwork)
The first two points are phenomenal to me.
I finally had my game installed on my iphone 6 ! I could have done this on day 1 but I didn't because I thought an Apple Developer license is needed. Think since 2015, X-code can build directly into the device. It looked and feel awesome in the phone!
The highscore leaderbaord could have been a side feature that is not important. Not to this game, I wanted to build in sense of competitiveness in the game. So, I took the trouble to research the platform that could help me host a leaderboard, GameSparks is the answer and it is great! Easy to learn, use and handle.
Well, I wanted a MVP in earlier post, I had one now in my device. I am still reluctant to share it out... yet. Feels like there are still things to polish before I could share to my beta players (login, settings menu, high score board, place holder arts).