readyplaygames
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« Reply #120 on: November 05, 2016, 11:09:46 AM » |
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No screenshot today. What I'm working on isn't ready to be shown yet.
But it's BIG.
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readyplaygames
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« Reply #121 on: November 08, 2016, 12:32:35 PM » |
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Dev log, stardate 20161108.1
I pushed a new update to Steam, one with some fixes to the Mac and Linux versions. Then I realized that I implemented something else...that I didn't test yet.
Oopsies. Thankfully I caught myself before I hit "publish!"
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readyplaygames
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« Reply #122 on: November 09, 2016, 12:40:06 PM » |
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Dev log, stardate 20161109.1
I'm paying for a mistake that I thought would be a good idea, but turned out to be a terrible one. Don't mess with enums, kids, let them be enums.
Now, because I needed to add to the enum, I have to make a save converter. It's not as painful as I thought it would be, but still...
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readyplaygames
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« Reply #123 on: November 10, 2016, 01:32:39 PM » |
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Dev log, stardate 20161110.2
Someone found a "bug" that turned out to be user error. However, while looking into the bug I found an EVEN BIGGER ONE that no one found yet. Yikes!
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readyplaygames
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« Reply #124 on: November 11, 2016, 01:13:05 PM » |
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Dev log, stardate 20161111.2
Pushed a new update to the "experimental" beta on Steam. Potentially game-breaking. I made a converter and everything SHOULD be fine, but I'd like someone else to test it as well.
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readyplaygames
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« Reply #125 on: November 12, 2016, 12:29:52 PM » |
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What's this? A new program?
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readyplaygames
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« Reply #127 on: November 29, 2016, 01:24:36 PM » |
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readyplaygames
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« Reply #128 on: December 03, 2016, 02:23:21 PM » |
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It's a bit pricey, but keeping yourself organized is easier than ever!
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readyplaygames
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« Reply #129 on: December 06, 2016, 12:21:28 PM » |
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Proxy is coming to Mac and Linux! Dec 9th! Huzzah!
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readyplaygames
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« Reply #130 on: December 09, 2016, 12:12:48 PM » |
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Now everyone can play! Tell your friends!
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readyplaygames
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« Reply #131 on: January 03, 2017, 01:39:47 PM » |
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Dev log, stardate 20170103.2
I'm wondering if I should make a new mission type where you have to recover lost data files. It would take some time (because I have to focus on making rent), but I'm wondering if anyone out there would enjoy it.
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readyplaygames
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« Reply #132 on: January 07, 2017, 01:02:48 PM » |
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Dev log, stardate 20170107.1
Writing a glossary page for all of the technical terms that you'll encounter in the game. I'm not sure which terms are self evident; I don't want to insult the players' intelligence!
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readyplaygames
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« Reply #133 on: February 03, 2017, 01:09:43 PM » |
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Dev log, stardate 20170203.2
Working on external projects has sapped all of the time needed to make new features on Proxy. I don't want to abandon it though!
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readyplaygames
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« Reply #135 on: March 23, 2017, 09:48:29 AM » |
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Dev log, stardate 20170323.0
Spent some time fixing a bug that I can't replicate. I hope the fix works, but the initial bug request was contradictory and confusing. Here's hoping!
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readyplaygames
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« Reply #137 on: April 26, 2017, 10:06:13 AM » |
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Trying to make a new "Start" icon. It's going slowly. Any artists out there willing to take a look? It needs to indicate the direction that electricity will flow.
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readyplaygames
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« Reply #138 on: April 28, 2017, 11:29:01 AM » |
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I was trying to fix a bug and I accidentally created art:
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readyplaygames
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« Reply #139 on: May 12, 2017, 09:07:18 AM » |
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Dev log, stardate 20170513.0
I finally, FINALLY fixed the zoom function on the network map! It took forever and there's no documentation out there but I finally did it! Huzzahs are in order!
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