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TIGSource ForumsCommunityDevLogsProxy - Ultimate Hacker
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Author Topic: Proxy - Ultimate Hacker  (Read 14360 times)
readyplaygames
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« Reply #60 on: July 25, 2016, 10:46:29 AM »

Dev log, stardate 20160725.12

It's been a really long time since I've done one of these, most of the work nowadays is in marketing. But! I did get to work on the game some. I wanted the "story" (as short as it is) to have some unique gameplay, so that's what I worked on. It's...similar to the Annihilator. More details later.
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readyplaygames
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« Reply #61 on: July 26, 2016, 11:19:56 AM »

Dev log, stardate 20160726.1

I got interviewed for a youtube show! They usually have youtubers as guests and I was their first game dev!  We talked about Steam Greenlight and its ...erm...problems.

Check it out:



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readyplaygames
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« Reply #62 on: July 29, 2016, 11:28:35 AM »

Submitted Proxy to the Unite Los Angeles 2016 Showcase!

No idea what their criteria is for winning, or what the competition is, but here's hoping!
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readyplaygames
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« Reply #63 on: July 30, 2016, 12:21:32 PM »

What are you doing?


Don't you do it! Don't you dare!


WHAT?!


What have you DONE?! WHY?
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readyplaygames
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« Reply #64 on: August 06, 2016, 12:29:43 PM »

Screenshot Saturday

You can copy someone's account, then hack it! Mwahaha!
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vestigialdev
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« Reply #65 on: August 06, 2016, 01:48:58 PM »

Voted yes in greenlight, good luck! Its always nice to see more hacking games being developed. FYI the link to your GL campaign didn't open in Steam like it was supposed to Sad
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readyplaygames
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« Reply #66 on: August 09, 2016, 07:30:57 AM »

the link to your GL campaign didn't open in Steam like it was supposed to
That's strange, maybe the forum does something to steam links? I can't get it to work either!
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readyplaygames
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« Reply #67 on: August 09, 2016, 07:34:06 AM »

Not exactly "Proxy" related, but while we wait for Greenlight I created a proof of concept. Let me know what you all think!

It's called "Battle Sheep" and it's exactly as silly as you think.



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readyplaygames
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« Reply #68 on: August 15, 2016, 10:47:16 AM »

Dev log, stardate 20160815.12

Someone found a really bad bug with the UI hit testing being "off" in non-native resolution full screen mode. It turns out that the problem is the Unity engine itself. It was (supposedly) fixed in 5.2, I tried 5.3.3 but it kept crashing for no reason.

I'm hoping 5.3.6 is stable enough to see this project through to the end.
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readyplaygames
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« Reply #69 on: August 18, 2016, 10:31:03 AM »

Dev log, stardate 20160818.12

I've entered a "Motivation Renaissance" period for Proxy. I'm changing how tracing works (so there's much more incentive to upgrade your proxy) and made it a lot clearer, too.

Where should I put the security level for the computer that you're hacking? I threw it up top but is there somewhere better?
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readyplaygames
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« Reply #70 on: August 20, 2016, 12:11:53 PM »

Introducing the Window Saver! It saves the position of every window in the game, just for you!



You want everything spread out to give you room to work? No problem! You want everything bunched together? Absolutely! All for the low low price of $0! That's right you read that right! Free with every purchase of your Home Proxy System.
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readyplaygames
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« Reply #71 on: August 24, 2016, 11:09:40 AM »

Dev log, stardate 20160824.1

Made the connect button green when you can connect so it's more clear.

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readyplaygames
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« Reply #72 on: August 27, 2016, 10:20:08 AM »

Screenshot Saturday!

Make sure you upgrade your proxy network, or you'll be traced in (literally!) no time.
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readyplaygames
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« Reply #73 on: August 31, 2016, 07:35:38 AM »

Dev log, stardate 20160831.09
Putting in the new music meant having to redo some of the audio mixing. Might as well just redo the whole thing so it's not "barely working" in the first place! Now with neato sliders!

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readyplaygames
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« Reply #74 on: September 03, 2016, 12:02:41 PM »

Screenshot Saturday!



Make sure you get the account number right!
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readyplaygames
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« Reply #75 on: September 06, 2016, 11:22:26 AM »

Created some more subtle indicators that you have mail/jobs for the home screen. This way it won't get annoying.

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readyplaygames
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« Reply #76 on: September 08, 2016, 11:14:09 AM »

OH MY GOSH! GREENLIT! GREENLIIIIIIIIIIIIIIIIIIIIIT!



http://steamcommunity.com/sharedfiles/filedetails/?id=699390547

Ahem. I mean, thank you very much for all of your support.

(Eeeeeeeeee!)
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Enrique Ponce
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« Reply #77 on: September 08, 2016, 11:17:27 AM »

OH MY GOSH! GREENLIT! GREENLIIIIIIIIIIIIIIIIIIIIIT!

Congratulations! This is for sure the best feeling in the world!!
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readyplaygames
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« Reply #78 on: September 12, 2016, 11:06:01 AM »

Tomorrow I hope to have a big announcement!
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readyplaygames
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« Reply #79 on: September 13, 2016, 10:28:05 AM »

The new update includes a small change...

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