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MegaTiny
Level 1
Wew lad
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« Reply #9761 on: December 08, 2018, 02:10:44 AM » |
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My favourite bugs are the funny ones. Since resolved, but my player character went through a period wherein he refused to do anything but workout his quads. Work those legs. Get beef!
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Manamongods
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« Reply #9762 on: December 08, 2018, 02:50:04 AM » |
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How heat inside stuff gets animated (+ new snow/particle textures) (will also fade away from frosty colors before turning black, and different materials will glow differently) (ps: this "vein" texture is nice but still I made the beziers for it haphazardly; they should be more connected to each other to grow more like vines)
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« Last Edit: December 08, 2018, 03:42:54 AM by Precision Cats »
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Guntha
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« Reply #9763 on: December 08, 2018, 07:32:34 AM » |
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Began integrating dear imgui in the engine and creating a first tool for the game: The capture is from this video:
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Eyon
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« Reply #9765 on: December 08, 2018, 11:42:22 AM » |
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This is scary (°°) Here is my contribution. The new tutorial level, I'm improving the graphics
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GameLiberty
Level 1
Fated Kingdom Developer
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« Reply #9766 on: December 08, 2018, 01:16:53 PM » |
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Discarding a card for digital board game Fated Kingdom
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RossD20Studios
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« Reply #9767 on: December 08, 2018, 01:41:08 PM » |
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Screenshot SaturdayCan't win 'em all... Our chat feature allows you to talk with your teammate and show your ability to lose with dignity.
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nova++
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« Reply #9768 on: December 08, 2018, 03:53:38 PM » |
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Sure, my terrain system can make planets, but it can make other things too...
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Thaumaturge
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« Reply #9769 on: December 08, 2018, 04:17:48 PM » |
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Something untoward happened here, by the looks of it:
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Fuzzy Branch
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« Reply #9770 on: December 08, 2018, 05:17:01 PM » |
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Thinking about gameplay UI and player interaction:
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Garlicguy
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« Reply #9771 on: December 08, 2018, 07:51:26 PM » |
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Silverspook
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« Reply #9772 on: December 08, 2018, 08:52:37 PM » |
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MegaTiny
Level 1
Wew lad
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« Reply #9773 on: December 14, 2018, 03:59:11 PM » |
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One minute early but hey, I'm going to bed! Got combos and hit feedback working properly in Project Autumn! Also got varying hitbox sizes for attacks up and running. Hooray!
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SpaceDuck
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« Reply #9774 on: December 15, 2018, 07:37:17 AM » |
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Hi guys, I'm developing a souls-like adventure game :q
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Garlicguy
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« Reply #9775 on: December 15, 2018, 07:56:42 AM » |
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Alec S.
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« Reply #9776 on: December 15, 2018, 08:29:47 AM » |
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Guntha
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« Reply #9777 on: December 15, 2018, 08:38:47 AM » |
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Made a buch of UIs for editing maps, more to come... WIP screenshot:
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TebiFestival
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« Reply #9779 on: December 15, 2018, 09:08:29 AM » |
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Hey Shrooms! What to know about the plot of the game and the main gameplay features? Press play and watch our trailer
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