My intent is not to promote them exactly, because I have no problem with obscure games remaining obscure. It'd be nice if everyone could enjoy them, but it's not possible for everyone to enjoy every game, by necessity there have to be less-known and more-known games. My intent is just to document them. That documentation itself will probably remain obscure, but at least it'd exist, and at least the knowledge that those games existed would not totally vanish from the face of the internet.
Paul, I'll be honest - it's a nice thought, but unless you start the wiki yourself, it's not going to happen. Again, there are plenty of places you could put this information. My suggestion is to at least start a thread on TIGForums where you collect your thoughts about these games. Get the ball rolling.
I'm not going to start a TIGWiki or anything because I have enough stuff to worry about already! Also, I'm not interested.
And, even if I did still have them all, I'm not sure it'd be a good idea to upload them without the original creator's permission. I'm sure 99% of them wouldn't mind and would be thankful for it, but there are a few people I knew who I'm sure would hate to see their games revived, some people are just like Kafka, and want all their works burned, no matter how good they are.
They probably wouldn't want to see their games described in a wiki, either.
I guess my point is that if you want to accurately document the history of indie gaming, then you'll have to stop worrying about whether the people involved wish to have their history shared or not. What's more important to you? Respecting the wishes of each individual developer or educating the people who think indie gaming began with Cave Story? You have two goals that completely conflict with one another!
Sorry if I sound harsh, it's just starting to feel like we're getting on a "treadmill" here:
A: "I want X."
B: "Why don't you do X?"
A: "I can't do X because of Y."
B: "Why don't you do Y, then?"
A: "I can't do Y because of X."
B: