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TIGSource ForumsCommunityDevLogsA Kwirk Clone
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fruitfly
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« on: December 02, 2014, 02:45:43 PM »

Hi Guys,
I am currently writing a clone of one of my favorite gameboy games called "Kwirk". It is a 2d puzzle game, developed with libgdx (java) and is supposed to be released for PC and Android. As you see it has a very minimalistic art style to be able to pull this off without an artist.



The game is still in early development but a demo consisting of the first 15 levels of the orginal game can be found below. Obviously, the finished game will be coming with own levels.

https://dl.dropboxusercontent.com/u/8241387/Kwirk/kwirk.jar

Controls:
- Arrow keys
- "Tab" to switch player-controlled entities (if there are multiple in the level)
- "R" to restart the current level in case you are stuck

Feedback and tips are welcome. Just note that this is still a very basic version. Things that i am aware of that are really bad are listed below and should not require any critical feedback at this stage are:
- Sound

Thanks,
Dan
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