Hi Guys,
I am currently writing a clone of one of my favorite gameboy games called "Kwirk". It is a 2d puzzle game, developed with libgdx (java) and is supposed to be released for PC and Android. As you see it has a very minimalistic art style to be able to pull this off without an artist.
The game is still in early development but a demo consisting of the first 15 levels of the orginal game can be found below. Obviously, the finished game will be coming with own levels.
https://dl.dropboxusercontent.com/u/8241387/Kwirk/kwirk.jarControls:
- Arrow keys
- "Tab" to switch player-controlled entities (if there are multiple in the level)
- "R" to restart the current level in case you are stuck
Feedback and tips are welcome. Just note that this is still a very basic version. Things that i am aware of that are really bad are listed below and should not require any critical feedback at this stage are:
- Sound
Thanks,
Dan