BorisTheBrave
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« Reply #1920 on: March 17, 2011, 03:17:15 PM » |
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positive X axis
Oh I think I see what you are getting at now. You mean it should say "the point (x,y)", not "the point y/x", which is meaningless, but at best would lose the distinction between (-1,-1) and (1,1)?
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increpare
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« Reply #1921 on: March 17, 2011, 03:25:57 PM » |
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positive X axis
Oh I think I see what you are getting at now. You mean it should say "the point (x,y)", not "the point y/x", which is meaningless, but at best would lose the distinction between (-1,-1) and (1,1)? The weird point notation isn't what I was getting at either (though, acknowledged, it is weird). It's the distinction between measuring the angle between a vector and the x axis (=angle between a vector and whichever of (-1,0) or (1,0) it hits first when rotating) and the angle between a vector and the positive x-axis (which is the angle between a vector and (1,0)).
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Pishtaco
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« Reply #1922 on: March 17, 2011, 07:11:01 PM » |
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I don't think it's unreasonable to see the x-axis as having a direction. It's, say, the span of a certain basis vector, and so you can sometimes use it as shorthand for that vector.
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Glaiel-Gamer
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« Reply #1923 on: March 17, 2011, 07:13:07 PM » |
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why the fuck does xcode 4 cost $4.99 now? lameeeee
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mcc
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« Reply #1924 on: March 17, 2011, 07:22:46 PM » |
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why the fuck does xcode 4 cost $4.99 now? lameeeee
It's ok though, you don't actually want to use xcode 4 Speaking of which: IT TURNS OUT THERE'S ACTUALLY AN XCODE 3.2+IPHONE SDK 4.3 BUILD ON APPLE'S WEBSITE! The link just isn't very obvious. I am so incredibly happy about this. I would post this in the happy programmer room but I'm only just happy about something that's had me grumpy for a weak, ceasing, so I'm not sure that counts.
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Glaiel-Gamer
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« Reply #1925 on: March 17, 2011, 08:05:55 PM » |
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It's ok though, you don't actually want to use xcode 4
Speaking of which: IT TURNS OUT THERE'S ACTUALLY AN XCODE 3.2+IPHONE SDK 4.3 BUILD ON APPLE'S WEBSITE! The link just isn't very obvious. I am so incredibly happy about this. I would post this in the happy programmer room but I'm only just happy about something that's had me grumpy for a weak, ceasing, so I'm not sure that counts.
ya i've been downloading it for the past 2 hours. Im not sure why apple cant release a 500mb patch instead of a 4.1gb full install for every point upgrade
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mcc
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« Reply #1926 on: March 17, 2011, 08:52:42 PM » |
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It's ok though, you don't actually want to use xcode 4
Speaking of which: IT TURNS OUT THERE'S ACTUALLY AN XCODE 3.2+IPHONE SDK 4.3 BUILD ON APPLE'S WEBSITE! The link just isn't very obvious. I am so incredibly happy about this. I would post this in the happy programmer room but I'm only just happy about something that's had me grumpy for a weak, ceasing, so I'm not sure that counts.
ya i've been downloading it for the past 2 hours. Im not sure why apple cant release a 500mb patch instead of a 4.1gb full install for every point upgrade It's possible moving to the mac app store (and thus costing $5) will allow them to do just this!
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Glaiel-Gamer
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« Reply #1927 on: March 18, 2011, 09:07:41 PM » |
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ever since getting back from gdc my computer has been powering off randomly (no warning, no attempt to restart) (after an hour or 2 of being on, sometimes longer, sometimes less, sometimes when under heavy load, sometimes not)
What I've tested that isn't the problem -CPU/GPU temperatures (are normal at times of shutdown) -RAM (windows memory test works fine, intel burn test returns consistent results) -Surge protector (different power strip same issues) -Windows (recovered windows to a pre-gdc stable version, same issues) -Dust
What I assume isn't the problem -GPU (i've seen GPU crashes and failures before this is nothing like it) -CD drive (why would it)
What I haven't tested yet -PSU (waiting for a psu tester to arrive) -Motherboard (dont even know how i'd check this, resetting CMOS didn't help) -Harddrive (seems to work fine though in general)
What I think is most likely -PSU (most googling indicates this as the issue, need to test to be sure) -Very odd possibility of all the loose wires in my case shorting out / accidentally pressing the motherboard's power button (though i dont think so)
extremely frustrating and has been making me ragequit work this past week a lot.
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mcc
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« Reply #1928 on: March 18, 2011, 09:48:09 PM » |
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XCode 4-- I was gonna try to compile one thing, real quick, before I uninstalled it-- appears to be barring me from naming a variable "check", and at one point, appeared to actually give an error on a line containing a comment containing the word "check".
Is this a... has anyone ever seen this in GCC/LLVM before?
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Ludophonic
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« Reply #1929 on: March 19, 2011, 12:06:05 AM » |
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I've been using Xcode 4 for awhile now and I've never seen anything like that. I just tested with a small project changing a variable to 'check' and it worked. What is the exact error it's giving you?
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mcc
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« Reply #1930 on: March 19, 2011, 12:54:47 AM » |
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I've been using Xcode 4 for awhile now and I've never seen anything like that. I just tested with a small project changing a variable to 'check' and it worked. What is the exact error it's giving you?
Hm. The exact error was /Users/mcc/work/jumpcore2/desktop/../controls.h:164: error: declaration does not declare anything Line 164 was the "void check" here: class CheckGroup { public: CheckControl *checked; void check(CheckControl *me); }; But when I dumped that in a file with an int main and compiled it by itself with g++, it worked fine. Meanwhile for whatever reason XCode was coloring the word "check" brown, like it was special; and google turns up a mailing list post (with no resolution) with someone having the same problem, in their case while compiling Boost, also on a field named check. I assume "check" is getting #defined special somewhere, and I assume (since g++ by itself worked) it's because of something special that somehow got turned on in my project file. The really weird thing is I am pretty certain I compiled this same project with XCode 4 just a couple days ago and this did not happen (though the first time may not have been a clean build?). Anyway, the mystery will have to go unsolved as XCode 4 is now, for unrelated reasons, uninstalled
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Glaiel-Gamer
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« Reply #1931 on: March 19, 2011, 11:00:51 AM » |
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Meanwhile for whatever reason XCode was coloring the word "check" brown, like it was special;
IIRC brown = macro in xcode, what file are you including?
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mcc
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« Reply #1932 on: March 19, 2011, 11:52:05 AM » |
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Well in my g++ test I tried to include more or less the same standard headers... but I'd have to include basically my whole program to be sure.
Anyway I can't really debug it at this point, I downgraded to XCode 3 and the problem went away...
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mcc
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« Reply #1933 on: March 19, 2011, 12:17:25 PM » |
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Simplifying a bit here but:
- Can't test my code on the android emulator because the android emulator doesn't support an fpu - Can't test my code on a device because only the android emulator supports os version 2.3!
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JMickle
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« Reply #1934 on: March 19, 2011, 03:14:14 PM » |
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ever since getting back from gdc my computer has been powering off randomly (no warning, no attempt to restart) (after an hour or 2 of being on, sometimes longer, sometimes less, sometimes when under heavy load, sometimes not)
What I've tested that isn't the problem -CPU/GPU temperatures (are normal at times of shutdown) -RAM (windows memory test works fine, intel burn test returns consistent results) -Surge protector (different power strip same issues) -Windows (recovered windows to a pre-gdc stable version, same issues) -Dust
What I assume isn't the problem -GPU (i've seen GPU crashes and failures before this is nothing like it) -CD drive (why would it)
What I haven't tested yet -PSU (waiting for a psu tester to arrive) -Motherboard (dont even know how i'd check this, resetting CMOS didn't help) -Harddrive (seems to work fine though in general)
What I think is most likely -PSU (most googling indicates this as the issue, need to test to be sure) -Very odd possibility of all the loose wires in my case shorting out / accidentally pressing the motherboard's power button (though i dont think so)
extremely frustrating and has been making me ragequit work this past week a lot.
you said you checked dust, have you checked dust in your PSU's fan? I had this problem and I think I either cleaned out the dust from the psu and it worked, or I just replaced it. My problem was pretty much the same as what your saying, around 2 hours and it cuts out, but it got more and more frequent for me.
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Glaiel-Gamer
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« Reply #1935 on: March 19, 2011, 03:16:54 PM » |
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you said you checked dust, have you checked dust in your PSU's fan? I had this problem and I think I either cleaned out the dust from the psu and it worked, or I just replaced it.
the can of air i had ran out as i was dusting the psu, ill try again once amazon delivers my new case of air. I'm afraid to open the psu cause it would void the warranty (comp is only 5 months old) and cause of the risk of electrical shock from the capacitors. tests from today: - same issue occurs in safe mode (left it on last night in safe mode, was off today) - running it with the case open and spare wires hanging out instead of tucked away let me use it for about 5 hours before I had to sleep it and go home, possibly mitigated the issue but i wont know for sure till i go and use it all day tomorrow
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« Last Edit: March 19, 2011, 10:31:58 PM by Glaiel-Gamer »
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mcc
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« Reply #1936 on: March 20, 2011, 01:12:41 AM » |
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Oh geez maybe it's just because it's 2 AM but this EGLConfig / EGLChooseConfig thing seems baffling
I'm being given a list of four configurations to choose between and I have no idea how to tell the difference between them
Meanwhile when I try to draw it's letting me glClear the screen to whatever color I want, but not draw a triangle; I have no idea if the fact I'm currently just picking whichever egl configuration is the first one has something to do with this or not but it seems plausible.
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bateleur
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« Reply #1937 on: March 20, 2011, 08:57:30 AM » |
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I have no idea how to tell the difference between them I'm no expert on the differences, but if I recall correctly the list that's returned to you is sorted from most suitable to least suitable. As such if you aren't sure what you want, pick the first entry.
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mcc
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« Reply #1938 on: March 20, 2011, 11:56:10 AM » |
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I have no idea how to tell the difference between them I'm no expert on the differences, but if I recall correctly the list that's returned to you is sorted from most suitable to least suitable. As such if you aren't sure what you want, pick the first entry. Cool
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JMickle
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« Reply #1939 on: March 21, 2011, 01:43:55 AM » |
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Why can't the compiler just read my mind or something when it comes to coding, it'd be so much easier: public var textArray:Array = new Array; for (var i = 0; i < 40; i += 1) { for (var j = 0; j < 30; j += 1) { textArray[i,j] = 7; } } it KNOWS what I want, but it won't tell me why it won't work. col: 19 Error: Access of undefined property i.
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