It's been pointed out that I should give more information to help artists decide whether they would like to do this collaboration.
The design of the game is pretty open to suggestions from the artist… after all this is a collaboration. The art style is also pretty open but what I'm after is pixel art that would not look out of place on a 8/16bit console… So long as the style is striking and appealing.
I do have a virtual console that I programmed for mobile devices that is inline to what a SNES could handle but it's more advanced. Just imagine what the next SNES would of been and my engine is basically that. I'm waiting for the 3DS dev kit to arrive then I will port that over to the 3DS but in the meantime a design and direction can be locked in.
On a personal taste I was thinking of a platform game of some type but don't let that influence your decisions. I'm pretty open to anything - I'm a programmer and not a designer/artist.
And thank you to the person to point this out to me