mihkelt
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« on: January 18, 2016, 01:35:49 PM » |
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« Last Edit: March 22, 2016, 12:48:14 PM by mihkelt »
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Jalapenosbud
Level 1
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« Reply #5 on: February 08, 2016, 11:36:36 AM » |
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Pretty cool game! Weird noone have commented on it yet oO I think i played for like 10-15 mins, only on beginner though, i enjoyed it though. Imo the beginner level is alright balanced, its easy to kill the other mobs once you have a big army, but once i met some stronger monsters i lost :D they had like 1100 in strength or something. I also noticed some bugs while playing: -The game started on my 2nd monitor? that was abit weird -Couldnt target the enemies when they were under the area description thingy in the middle of the circles. -Axe throwers didnt move if their target wasnt in line of sight, ie they just kept throwing into the wall. -thats it i think. cute art and good game!
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mihkelt
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« Reply #6 on: February 10, 2016, 11:16:46 PM » |
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Thanks!
That 2nd monitor issue is really odd. Are you using windows, linux or mac? Does it always do that? Do other unity games do that on your machine?
I'm working on smoothing the gap between low level and high level monsters.
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Jalapenosbud
Level 1
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« Reply #7 on: February 10, 2016, 11:29:49 PM » |
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I'm using windows 7. And nope usually not, but when i load up unity games it usually prompts me with a screen to choose, resolution and quality etc. That seemed to be disabled for your game.
Cool!
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mihkelt
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« Reply #9 on: February 22, 2016, 01:41:38 PM » |
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mihkelt
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« Reply #10 on: March 02, 2016, 12:29:03 PM » |
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Let's play by Are0us
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cutandreil
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« Reply #11 on: March 04, 2016, 10:15:02 AM » |
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Nice little game!
Some feedback : - an indication about my army's power will help me to decide who I can attack, and who I should not. - I may have missed something because I found the battle chaotic. My units shooting in a wall, or attacking a second circle... That's all!
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mihkelt
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« Reply #12 on: March 04, 2016, 01:25:33 PM » |
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Update: Download for WindowsDownload for MacDownload for LinuxChanges: * Added some sounds * More clear who owns what circle * More particles * UI and bug fixes @Cutandreil thanks! This is great input. I am certainly working on fixing the chaotic battle. I considered showing the strength of selected units in the lower edge of the screen. There is only one issue with that. If it shows that your strength is let's say 600 and enemies have 300 and then you attack and get beaten up really badly it will feel weird. That's because some units are better against some units and bad against others. It's very hard to give a rating. I'm thinking of giving a really vague strength for your units. Something like "around 50" or "around 200". With bigger numbers getting less and less precise.
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cutandreil
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« Reply #13 on: March 05, 2016, 02:01:14 AM » |
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For the army strenght, if you don't want to write a precise power, you can replace the numbers by words. : - very weak / Weak / average / strong ... If it's the same system for you and the ennemies, it won't be precise (as you want) and it will help the player to see the order of power (as I would like).
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mihkelt
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« Reply #14 on: March 05, 2016, 02:54:36 PM » |
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Update: Download for WindowsDownload for MacDownload for LinuxChanges: * Fixed issue with units aggroing other circles unintentionally * Units talk now * UI improvements and bugfixes @cutandreil strength estimates coming up later probably. Top priority is archers shooting walls atm
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mihkelt
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« Reply #15 on: March 08, 2016, 01:45:51 PM » |
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Update: Download for WindowsDownload for MacDownload for LinuxNew Combos* Master workers can build Carts, that can transport any object anywhere * Master healers can build altars, which give xp, gold or diamonds when ever something is destroyed in the circle * Both can be obtained from Mystery Boxes too. Altars can also spawn on specific terrains. * UI improvements and bugfixes
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« Last Edit: March 08, 2016, 02:00:00 PM by mihkelt »
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mihkelt
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« Reply #16 on: March 16, 2016, 01:35:26 PM » |
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Update: Download for WindowsDownload for MacDownload for LinuxNew mushrooms, extra lives, levels for dragons and necromancers etc* Circle have mushrooms, that often result in the death of the consumer but will provide other benefits * Units can get extra lives from mystery boxes, Life Control house or by stealing them from new monster types * Hostile archers are smarter * Dragons and Necromancers have 3 levels. They are much cheaper and are more balanced now * UI improvements and bugfixes
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mihkelt
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« Reply #18 on: March 22, 2016, 12:47:56 PM » |
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Battle on small map
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doubkeprp
Level 0
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« Reply #19 on: March 23, 2016, 01:21:24 PM » |
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It's unbeatable.
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