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TIGSource ForumsCommunityDevLogs"SUPERTRUMPMAN VS EVIL PHONY LIAR FAKE NEWS MEDIA" [Android]
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Author Topic: "SUPERTRUMPMAN VS EVIL PHONY LIAR FAKE NEWS MEDIA" [Android]  (Read 3909 times)
friendlydog
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« on: August 17, 2016, 09:23:22 AM »

Folks, here is my newest game:

SUPERTRUMPMAN - Patriot Fists of Truth.
EDITED. V2
changed to:
SUPERTRUMPMAN VS EVIL PHONY LIAR FAKE NEWS MEDIA.




FINISHED!
MAKE AMERICA AWESOME AGAIN AND GET IT HERE - FOR FREE!

https://play.google.com/store/apps/details?id=com.kabukikat.supertrumpman&hl=en



Right after "I am Blondi" the underrated Hitlers dog sim: https://forums.tigsource.com/index.php?topic=54080.0

I am going to call it "the most accurate depiction of Donald Trump, both supporters and critics can wholeheartedly agree on"  Smiley

CONCEPT:

purge your personal playground nation from all and any who disturb your chocolate cake afternoon tea with unpleasant questions.

MECHANICS:
This is a defense/reaction game. Fast moving hordes upon hordes of various enemies storm towards you from multiple directions and you shoot them down by pressing fire buttons according to direction of attack.
in the end: its like rock band or guitar hero, but from multi angle vectors.

Should they ever reach the White House concrete wall: Game over.
To win: blast everything that moves until the level countdown runs out. A survival game of sorts.

FEATURES:

- 50 ever increasing levels.
- 3 types of enemies.
- Boss rounds.
- 2 types of weapons (plasma rifle and charisma celebrity attack).
- In-game shop with massive buffs and upgrades (no real money involved!).
- Online leader board.
- Comes with an art style as propaganda-retarded as I can do it.


TECH:

This game is made with Unity and Playmaker. I am doing the Android version first, cos I have a strong feeling Apple will -as usual- reject this anyway.

DEV STATUS:

done amnd out and updated and changed and fixed and all that.

ART/ILLUSTRATION STYLE:
I am going full retard on this one. At least that's what I am trying. I will put in as many stars and stripes as I can stuff in, without distracting too much from the game play. There's going to be assault rifles, piles of money, gold plated everything, Reagan style star spangled banner cowboy jackets, phallus shaped nuclear warhead missiles and screaming Donalds all over the place.

Tell me what you think!
I have reached my cheese imagination limits already, unfortunately, so I am open for suggestions!

devlog image spamming:
https://twitter.com/CubicleCat

Here's some candy:

1. launch poster:





2. gamestage:


« Last Edit: April 25, 2017, 01:50:09 PM by friendlydog » Logged
Superb Joe
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« Reply #1 on: August 17, 2016, 09:49:42 AM »

disrespect hitler if you must, but do not disrespect donald trump
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friendlydog
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« Reply #2 on: August 22, 2016, 08:33:48 AM »

More is more:
Being president has the perk of having everything gold plated of course.
weapons design w.i.p

ugly sketch:




3D draft model for placement:


vectorized for asset implementation:




poster shot for no reason :-)


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friendlydog
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« Reply #3 on: August 23, 2016, 07:13:32 AM »

only a properly fortified White House is a good White House.

1. 3D draft sketching:




2. Vectorizing:



3. final in-game asset:

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friendlydog
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« Reply #4 on: September 08, 2016, 06:42:16 AM »

time for detailed character anims!:

1. Banana dance election 2016 update:
the Trump dance (gonna use this in the "victory screen" of the game.





2. stalwart no nonsense wall defense!
shooting animation.





3. the 51st state: (fairly purchased from God himself) - the moon.
game stage.



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ahmio
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« Reply #5 on: September 08, 2016, 10:42:43 AM »

This is too good
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friendlydog
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« Reply #6 on: October 02, 2016, 08:18:23 AM »

ah and a new batch of anims and illustration.

I decided to take out all the online ladder and highscore ranking stuff; since google play services are rather intrusive and many people don't like the phone permissions it requires.
and OMG development process cut down 30%!
 

new shooting anim:





score screen design and anim!





"game over" screen illustration:



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swordofkings128
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« Reply #7 on: October 03, 2016, 08:24:35 PM »

It was a good move, in my opinion! I'll take less permissions over a scoreboard any day. Been meaning to comment on this, I really love the art style! I probably mentioned this about I am Blondi but the character design reminds me of Jorge Gutierrez's style(like from El Tigre) which is always a ++++ in my book. And those animations are looking sweet! Smiley
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MattEbbs
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« Reply #8 on: October 03, 2016, 08:32:24 PM »

Wow, the art style is very polished and impressive. Well done!
.....are we gonna hear anyone impersonate trump for voice acting? Baldwin, mayhap?
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friendlydog
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« Reply #9 on: October 03, 2016, 11:38:21 PM »

Wow, the art style is very polished and impressive. Well done!
.....are we gonna hear anyone impersonate trump for voice acting? Baldwin, mayhap?

haha that would be awesome. Cheesy Cheesy
 I'll see what I can do.
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friendlydog
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« Reply #10 on: October 05, 2016, 12:44:36 PM »

time for some enemy design!

positively menacing hairdresser luchadores!
Donald's most dreaded nightmare.





crappy sketch, burried under sloppy vectorization for good measure:





turned out alright in the end, me thinks.





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friendlydog
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« Reply #11 on: October 06, 2016, 12:01:39 PM »

the dark side of UI design:
endless endless variations...


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Reyn
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« Reply #12 on: October 06, 2016, 02:44:37 PM »

Mexican here, if you're planning to make a dog enemy, please choose a xoloitzcuintle; its Mexican, its badass and it has no hair for some reason. Its a much better choice than the annoying Chihuahua.
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friendlydog
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« Reply #13 on: October 06, 2016, 11:36:06 PM »

Mexican here, if you're planning to make a dog enemy, please choose a xoloitzcuintle; its Mexican, its badass and it has no hair for some reason. Its a much better choice than the annoying Chihuahua.

haha true! but I think it unfortunately doesn't fall into the very limited gringo stereotype pool  Wink
so that's why I have giant, flying unicorn pinatas coming up next  Smiley
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friendlydog
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« Reply #14 on: October 14, 2016, 05:17:52 AM »

Aaaand it's done!
(just some pesky APK compilation HELL to go through.)

here are screens from the final version:

gameplay:












and final BOSS ENEMY REVEAL!!

the ultimate nightmare bossenemy: All-you-can-eat taco plate!

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oldblood
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« Reply #15 on: October 14, 2016, 06:02:57 AM »

You have a real knack for the UI design. Great stuff...
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friendlydog
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« Reply #16 on: October 14, 2016, 02:10:36 PM »

You have a real knack for the UI design. Great stuff...

thanks!  Smiley(but you really dont want to know how many hours of frustration I wasted with the UI design not working out at all. )
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oldblood
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« Reply #17 on: October 14, 2016, 07:54:55 PM »

Haha! I can only imagine. Do you happen to contract out UI work to low-budget fellow devs?
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Joseph
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« Reply #18 on: October 14, 2016, 08:05:32 PM »

LOL this is hilarious! The art direction is fantastic.
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friendlydog
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« Reply #19 on: October 15, 2016, 06:58:09 AM »

Haha! I can only imagine. Do you happen to contract out UI work to low-budget fellow devs?

nah, that would require some kind of budget  Smiley. and my total budget for this game was 12.- USD which I paid for the star spangled banner music track. (totally worth it).
I highly doubt I will ever get those 12 bucks back, considering how few people downloaded my games.
(still looking forward to the next project, cos it strangely is hugely rewarding to make games)
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