Hempuli‽
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« on: March 10, 2010, 12:47:08 PM » |
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Hello, gentlemen! It seems it's time for another platformer-with-a-twist, this time in a similar fashion to Flickerstrings! Jump, Copy, Paste features a mechanic that at least I haven't seen earlier, and it circles around copying and pasting parts of the game levels. The game was supposed to have a story of some sort, but due to an immensely infuriating and nonsense glitch I decided to get done with the game quickly. * CONTROLS * A + D = move about W = jump Left mouse button = choose the area to copy, release to perform. After copying, you can select a new area with another left click. Right mouse button = paste the copied area. R = restart Esc = Quit Hey! There is a slight chance that you'll encounter a very random and weird-looking graphical glitch. If you do, please report what you did before the glitch appeared! Download the game from this link.Download page.Screenshots:
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« Last Edit: March 10, 2010, 01:12:10 PM by Hempuli‽ »
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TwilightVulpine
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« Reply #1 on: March 10, 2010, 01:34:40 PM » |
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Interesting gameplay concept, but letting the player copy areas of indeterminate size makes it a little messy. Why not to restrict the copy to multiples of the tile size used and, when pasting, to snap it to a grid?
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J. R. Hill
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« Reply #2 on: March 10, 2010, 01:41:05 PM » |
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I loved it, took about 40 minutes.
I think on the first copy bit, it would be useful to specify "drag with left mouse button" because (through a glitch) just clicking with the left mouse tends to copy the entire screen.
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hi
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Zaratustra
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« Reply #3 on: March 10, 2010, 01:49:36 PM » |
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I loved it I loved it. Kind of weird how pasting "background" will erase some things but not others.
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TheDustin
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« Reply #4 on: March 10, 2010, 01:57:09 PM » |
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I'm looking forward to playing this when I'm not on a Mac, will give detailed criticism after I get a playthrough or two in.
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Dom2D
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« Reply #5 on: March 10, 2010, 05:42:18 PM » |
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Looks great, plays fine, great mechanic. TwilightVulpine has a good point, you could really create great puzzles with a limited or predetermined size for the copy paste. But still, good job
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Hempuli‽
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« Reply #6 on: March 11, 2010, 03:44:43 AM » |
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Dom2D, TwilightVulpine: Indeed, that would allow some nastier puzzles, but I wanted to give the player as much freedom as possible while still having some sort of puzzle elements around. I'm not sure how well I managed at that, though.
Zaratustra: Could you explain a bit, apart from the player, what you couldn't copy?
Jr Hill: Sure thing, I'll fix those!
Thanks for the comments!
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« Last Edit: March 11, 2010, 03:57:40 AM by Hempuli‽ »
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TwilightVulpine
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« Reply #7 on: March 11, 2010, 08:54:42 AM » |
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Zaratustra: Could you explain a bit, apart from the player, what you couldn't copy?
I think he meant some objects can be only copied, but not erased (by pasting background over it. You can't erase portals and boxes, for an example I suppose that lamps shouldn't be erased, but copying them by mistake can make the level unsolvable(at least until you die) and I did not see a purpose for copying them. I'm not sure if doors and coins should be copyable too.
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Hempuli‽
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« Reply #8 on: March 11, 2010, 09:28:52 AM » |
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Everything you see there, apart from the guy and the counters, are copiable, unless they've been fixed to darker wall tiles. But yeah, I see what you say about the lamps. They serve no purpose other than decoration, but I didn't think anyone could get stuck with them.
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TwilightVulpine
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« Reply #9 on: March 11, 2010, 09:39:06 AM » |
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Everything you see there, apart from the guy and the counters, are copiable, unless they've been fixed to darker wall tiles. But yeah, I see what you say about the lamps. They serve no purpose other than decoration, but I didn't think anyone could get stuck with them. I thought I couldn't paste over lamps, but checking again I think I was mistaken. Edit: I will check again later. I remember having some problem with the lamps in a level with boxes and portals, but I need to make sure it wasn't just something I thought I couldn't do or if I didn't copy correctly before placing over the lamps. Either way, it doesn't stop from placing walls, so it wouldn't be a problem, I think. Edit 2: Just checked. The game is fine, I was the problem.
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« Last Edit: March 11, 2010, 01:46:31 PM by TwilightVulpine »
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Fifth
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« Reply #10 on: March 11, 2010, 05:40:12 PM » |
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Heh, nice stuff, once again; clever, and very well executed. There were some tricky puzzles in there, and it was enjoyable to the end.
And I think the messy nature of copy/pasting by eye was just fine, and am glad you weren't restrictive about the size of the copy/paste box. I think it's best when games keep the restrictions off of their interesting central mechanics, and instead find other ways to keep things challenging.
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