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1411630 Posts in 69393 Topics- by 58447 Members - Latest Member: sinsofsven

May 12, 2024, 02:18:49 PM

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TIGSource ForumsDeveloperPlaytestingLeave Home
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Author Topic: Leave Home  (Read 9101 times)
MattJ
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« Reply #20 on: April 05, 2009, 01:58:58 AM »

I want to do a proper trailer but spending most of my time just working on the game at the moment.

I was hoping to release it in March, but now it's looking more like sometime in May.

Cactus: the game won't use any complex shaders or anything, should run on a lowish spec PC.
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scruffy hermitgamestwitter
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« Reply #21 on: April 08, 2009, 10:51:01 AM »

Test version is out, check your PMs if you volunteered.
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scruffy hermitgamestwitter
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« Reply #22 on: April 13, 2009, 07:09:30 AM »

Epic fail on the test version, only had one comment and that was in the menus Smiley

Been fiddling with display buffers today and the look of the player ship, some results:
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scruffy hermitgamestwitter
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« Reply #23 on: April 13, 2009, 07:58:38 AM »

If you need more testers, I'd love to give it a shot Wink
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KennEH!
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« Reply #24 on: April 13, 2009, 12:08:28 PM »

I was just about to send you an update on my tests. Still want it?
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MattJ
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« Reply #25 on: April 13, 2009, 12:13:35 PM »

Yes please. Thanks for giving it a go.
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scruffy hermitgamestwitter
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« Reply #26 on: April 14, 2009, 12:45:25 PM »

Wow, this is one hell of a shmup. I loved it Kiss
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MattJ
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« Reply #27 on: April 25, 2009, 06:11:48 AM »

Improving the visuals is coming along. Still have about half the entities left.

« Last Edit: April 25, 2009, 08:26:21 AM by MattV » Logged

scruffy hermitgamestwitter
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« Reply #28 on: May 26, 2009, 12:42:00 AM »

Still working on it...

...graphics almost done

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scruffy hermitgamestwitter
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« Reply #29 on: May 26, 2009, 12:50:30 AM »

I want to play this yo :I
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KennEH!
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« Reply #30 on: May 26, 2009, 03:26:24 AM »

Looks prettier every time I see it.
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MattJ
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« Reply #31 on: August 02, 2009, 04:13:24 AM »

Backgrounds:



This 6 months project will end up being 12 months.
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scruffy hermitgamestwitter
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« Reply #32 on: November 28, 2009, 08:33:11 AM »

Finished now. Should be out on XBLIG next month.

xnPlay have some screens:
http://www.xnplay.co.uk/2009/11/28/leave-home-in-pictures/
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scruffy hermitgamestwitter
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« Reply #33 on: December 12, 2009, 04:19:43 AM »

The game is on the xbox live marketplace now. Thanks to everyone who tested, gave feedback and helped.



Trailer:



Xbox Marketplace Link:
http://marketplace.xbox.com/en-GB/games/media/66acd000-77fe-1000-9115-d802585503b0
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scruffy hermitgamestwitter
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« Reply #34 on: December 12, 2009, 04:47:17 AM »

Yay, it's pretty awesome. Good luck!
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Ishi
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« Reply #35 on: December 12, 2009, 08:40:59 AM »

Cool beans, hope it does well! Will buy it later.
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MattJ
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« Reply #36 on: December 27, 2009, 09:00:26 AM »

Released the soundtrack:
http://hermitgames.com/storage/LeaveHomeOST.zip

Had some decent press and reviews too:
Edge [8/10]: http://www.edge-online.com/features/review-leave-home
XNPlay: http://www.xnplay.co.uk/2009/12/13/leave-home-2/
Xbox Joystiq: http://xbox.joystiq.com/2009/12/17/xbl-indie-shooter-leave-home-requires-that-you-dont/
Gamerbytes: http://www.gamerbytes.com/2009/12/xbox_indies_leave_home_hermit.php
Indiegames blog: http://www.indiegames.com/blog/2009/12/trailer_leave_home_hermitgames.html
the2bears: http://www.the2bears.com/?p=2282
Ludus Obscura: http://www.ludusobscura.se/konsol/forhandstitt-leave-home/
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« Reply #37 on: December 27, 2009, 09:12:15 AM »

no PC version = sadness

Loved Fren-Ze, shame I can't buy this one as well, as my xbox 360 is now garbage
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MattJ
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« Reply #38 on: December 27, 2009, 09:21:20 AM »

The problem with doing a PC version is the XNA framework really. It doesn't work on loads of peoples machines and is a pain to install. If I did put out a PC version I think I'd have a lot of people moaning like they did with Blueberry Garden. I wouldn't feel too happy about charging for something like that really.
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« Reply #39 on: December 27, 2009, 09:37:14 AM »

well Blueberry Garden is on Steam and works on every machine Huh? It installs the framework the first time and just works.

People moaning versus the framework got the wrong version or something, if you install the one you used it works 100% of the times, there's no randomness in this kind of stuff, just pack it into the installer and you'll be fine
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