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TIGSource ForumsDeveloperPlaytestingLudum Dare build of MiniMaul Released!
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Author Topic: Ludum Dare build of MiniMaul Released!  (Read 383 times)
Cloudiest Nights
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« on: April 29, 2013, 05:13:48 PM »

Hey all! I participated in LD26 this year, and I'm worn out. I made MiniMaul, a randomly generated action platformer. You play as a ninja who can throw a single shuriken at a time, and you must make it to the flag at the end of the level.

I didn't get as much into MiniMaul as I wanted, but I do plan on releasing new versions for quite a while till the game turns out like I envisioned. This here is only about 30% of my original idea.

Things I plan to add:
1. More level variations
2. More enemies
3. Bosses!
4. An actual storyline
5. Multiple levels generating different terrain

http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=20248
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