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TIGSource ForumsDeveloperPlaytestingquanta - LD26
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hmm
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« on: April 30, 2013, 09:46:39 AM »

Hi all,

If you happen to have happened across my previous web games, you know how I love keeping things minimal.

So imagine my delight when the theme for LD26 turns out to be MINIMALISM.

HERE IS MY ENTRY

It's called quanta, and its about cutting up a block into a million (ok, maybe 121) pieces. I think it turned out pretty well.

Play. Enjoy. Let me know what you think!

Thanks!
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Murilo
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« Reply #1 on: April 30, 2013, 10:15:45 AM »

I like it! Original too! But there seems to be some acceleration problems there! Everything is going fine when all of the sudden some blocks change to lighting fast speeds and you inevitably get hit Who, Me? Or maybe I just sucked at it! hehe
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hmm
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« Reply #2 on: April 30, 2013, 10:18:57 AM »

Ah yeah. Physics is a bit buggy (coded from scratch in a couple hours!). I'll look into fixing when I get the chance.
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marcgfx
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« Reply #3 on: May 01, 2013, 02:09:25 AM »

i like the idea! i think you will have to calculate more steps in between each frame, as it is possible that a shot can pass through without causing separation.
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