|
|
|
JasonPickering
|
|
« Reply #10363 on: September 12, 2010, 07:22:01 PM » |
|
update: don't know what to do with the walls. after I draw them in I will use a gradient to fade to black to show the river stretching on forever. ive decided to take game and watch style games and convert them to greek myths. I have ideas for Tantalus, Sysaphus and possible Hercules and the hydra.
|
|
|
Logged
|
|
|
|
Scut Fabulous
|
|
« Reply #10364 on: September 12, 2010, 07:37:23 PM » |
|
Ack! Too cute! Just curious, what tool do you use for animation? Is that deer moving across with a keyframe animation?
|
|
|
Logged
|
|
|
|
Hempuliā½
|
|
« Reply #10365 on: September 12, 2010, 08:32:24 PM » |
|
To be honest, I did the animation in MMF 2, but the basic procedure went like this: I animated the deer frame by frame and saved those frames separately, then imported them to Animation Shop and combined the background and the animation. The reason I used MMF 2 was to ensure that the movement was steady.
|
|
|
Logged
|
|
|
|
Ted
|
|
« Reply #10366 on: September 12, 2010, 09:31:51 PM » |
|
ive decided to take game and watch style games and convert them to greek myths. I have ideas for Tantalus, Sysaphus and possible Hercules and the hydra. I liked it before, but I love the changes you made. It seems like you have a clear vision now, and I think the concept of doing Game & Watch games with greek mythology is a great idea. You could put them all together in a bundle and call them Greek & Watch (or something much cooler) Good luck
|
|
|
Logged
|
|
|
|
Geti
|
|
« Reply #10367 on: September 13, 2010, 01:26:16 AM » |
|
Trying to imitate Paul Robertson is too much fun. TLB don't be creepy Pretty cute though, but the hair on the blonde one at the back makes her head look a little too wide or something.. doesn't conform to the skull like I think it would.
|
|
|
Logged
|
|
|
|
Karuvitomsk
|
|
« Reply #10368 on: September 13, 2010, 05:56:20 AM » |
|
Greek & Watch
That's fantastic! Also, it reminded me of what I'm doing. That is, I'm trying to base the bosses and characters I'm making off of mythological/religious/folklore figures. Right now it might not be so obvious.
|
|
|
Logged
|
|
|
|
Bander
|
|
« Reply #10369 on: September 13, 2010, 08:49:50 AM » |
|
Ehem eheh I noticed that too, right after i posted, "throwing stone in a glass house" we would say in sweden Some character, not for a game. For me it sometimes feels hard to finalize a sprite when its gotten to this stage, some details are there, but most is left to do.
|
|
« Last Edit: September 13, 2010, 08:59:40 AM by Bander »
|
Logged
|
|
|
|
Jared C
|
|
« Reply #10370 on: September 13, 2010, 12:38:27 PM » |
|
|
|
|
Logged
|
|
|
|
Player 3
|
|
« Reply #10371 on: September 13, 2010, 12:47:47 PM » |
|
Ugh, I can't handle clouds to save my life. Attempting a blue instead of a grey palette. Is it a bad thing to stare at that jet in awe of accomplishment?
|
|
|
Logged
|
|
|
|
Pietepiet
|
|
« Reply #10372 on: September 13, 2010, 01:42:50 PM » |
|
I made a new avatar for myself, 'cause I was getting sick of that previous one.
|
|
|
Logged
|
|
|
|
shadowdim
Level 1
|
|
« Reply #10373 on: September 13, 2010, 01:53:07 PM » |
|
I made a new avatar for myself, 'cause I was getting sick of that previous one. very nice indeed
|
|
|
Logged
|
|
|
|
Carrie Nation
|
|
« Reply #10374 on: September 13, 2010, 01:58:23 PM » |
|
That's fantastic! Also, it reminded me of what I'm doing. That is, I'm trying to base the bosses and characters I'm making off of mythological/religious/folklore figures. Right now it might not be so obvious. The anonymous guy is hardly a mythological or folklore figure Karuvitomsk.
|
|
|
Logged
|
|
|
|
Karuvitomsk
|
|
« Reply #10375 on: September 13, 2010, 02:23:26 PM » |
|
|
|
|
Logged
|
|
|
|
TheLastBanana
|
|
« Reply #10376 on: September 13, 2010, 02:27:06 PM » |
|
TLB don't be creepy Pretty cute though, but the hair on the blonde one at the back makes her head look a little too wide or something.. doesn't conform to the skull like I think it would.
Huh, you're right. I hadn't noticed that. That looks a bit better. I fixed her hair strand a bit, too.
|
|
|
Logged
|
|
|
|
Inanimate
|
|
« Reply #10377 on: September 13, 2010, 02:50:29 PM » |
|
|
|
|
Logged
|
|
|
|
Nate Kling
|
|
« Reply #10378 on: September 13, 2010, 03:26:46 PM » |
|
|
|
« Last Edit: September 13, 2010, 03:40:22 PM by Nate K (Caliber9) »
|
Logged
|
|
|
|
MaloEspada
Guest
|
|
« Reply #10379 on: September 13, 2010, 03:30:27 PM » |
|
Is that rigged? Looks fuckin' awesome.
|
|
|
Logged
|
|
|
|
|