Welcome, Guest. Please login or register.

Login with username, password and session length

 
Advanced search

1411588 Posts in 69386 Topics- by 58443 Members - Latest Member: Mansreign

May 06, 2024, 04:37:58 PM

Need hosting? Check out Digital Ocean
(more details in this thread)
TIGSource ForumsDeveloperArt (Moderator: JWK5)Game Light & Shadow Character Study
Pages: [1]
Print
Author Topic: Game Light & Shadow Character Study  (Read 2638 times)
thewreck
Level 0
***



View Profile
« on: June 13, 2008, 05:19:12 AM »

Hi dudes and dudettes!

I've been working on a little tool for surveying Light and Shadow Character. Its part of a game-lighting related research at my school which Im doing, but I thought it would be nice to get some input from you guys too.

The tool is made in Multimedia fusion, and comes with English and Japanese support!

When you have finished the test, it will upload the result, this might mean you will have to allow it through your firewall if you have one.

here is the link:
http://www.thewreck.se/school/3dlights5.zip

screenshot from the test:


Questions & Comments?

« Last Edit: June 13, 2008, 06:31:46 AM by thewreck » Logged

Hideous
That's cool.
Level 10
*****


3D models are the best


View Profile WWW
« Reply #1 on: June 13, 2008, 07:29:40 AM »

Well, that was pretty insteresting. I bet I got the lamest scores ever.
Logged

thewreck
Level 0
***



View Profile
« Reply #2 on: June 13, 2008, 07:51:39 AM »

heh.. its not about getting a high score =)..

its about creating knowledge regarding game lighting and shadows! I will publish the results when they are complete for everyone to take advantage of, of course.
Logged

Movius
Guest
« Reply #3 on: June 13, 2008, 08:31:50 AM »

An Interesting tool. Two things I noticed.

1) Your eyes adjust to whats on the screen currently, so one room would look lighter or brighter depending on what you last chose. I'm not sure if this is intended or not. If it isn't, I would suggest displaying the message on a black screen for a few seconds before each command. So that the users eyes are always adjusted to a similar brightness level.

2) The feedback thing at the end sends when you press enter. But the form looks like it's for multiline comments, so if you go to write a second paragraph it will send your unfinished comment.
Logged
Gainsworthy
Level 10
*****

BE ATTITUDE FOR GAINS...


View Profile
« Reply #4 on: June 13, 2008, 10:08:44 PM »

Hey, interesting! What will the outcomes of this be, Wreck? Will there be similar studies?

We like quizzes.
Logged
thewreck
Level 0
***



View Profile
« Reply #5 on: June 15, 2008, 08:49:24 PM »

the results will look like this:
(from a past test I did with the tool)



The previous tool used alot more fuzzy terms, this time im trying to get the basic things down first.

Edit:

an interesting result from the current question set based on the 26 recipients so far:

« Last Edit: June 15, 2008, 09:02:35 PM by thewreck » Logged

Pages: [1]
Print
Jump to:  

Theme orange-lt created by panic