Hi all,
Shallow Space is a space based 3D RTS:
Guide a set of battle-cruisers through a complex and intriguing scenario using resources to advance weaponry and skills. Mine those resources to ensure your fleet remains prepared as you advance through the detailed narrative. Micromanage power distribution, damage and training on your flagships while at the same time producing smaller ships like cruisers, frigates, corvettes and fighters to compliment your flag ships and prepare the front lines for what is about to become very shallow space.I find it sad that the genre has died a death, games like Nexus: The Jupiter incident, Homeworld and Starfleet Command just aren't around any more so I feel its time to don my indie cap and get amongst my companions.
My developer blog is over at
http://shallow-space.com and there you'll find plenty of videos and images and frequent posts about my progress.
Good luck to my fellow devs,
James