Cybertiger
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« Reply #20 on: February 21, 2015, 01:54:55 PM » |
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Thanks, We haven't fully decided on it yet but for now the main difference will be that on easy you have a health of 8 and on hard you can only get hit once before you die.
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Cybertiger
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« Reply #21 on: March 10, 2015, 11:19:45 AM » |
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Meet our Gluttonoid.
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blekdar
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« Reply #22 on: March 10, 2015, 11:55:02 AM » |
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Well, damn man. That's some nightmare level stuff right there. Like a mobile version of those things from half-life. Only more murderous. Looks great!
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MereMonkey
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« Reply #23 on: March 10, 2015, 11:59:18 AM » |
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Haha love your difficulty settings!!
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marcgfx
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« Reply #24 on: March 10, 2015, 02:12:18 PM » |
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awesome animations. must be a hell of a lot of work getting them that smooth. are you using spine or your own tools?
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Cybertiger
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« Reply #25 on: March 10, 2015, 11:01:36 PM » |
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Thanks @marcgfx,
All Animations are frame by frame hand drawn in Flash and then exported as sprites into Unity. In Unity we are using the plugin 2D Toolkit to handle all the spritesheet stuff.
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Cybertiger
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« Reply #26 on: March 24, 2015, 01:23:06 PM » |
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Hero poses of the poor Mr. Scientist:
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Cybertiger
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« Reply #27 on: March 24, 2015, 01:25:55 PM » |
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Seaport
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« Reply #28 on: March 25, 2015, 01:45:57 PM » |
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The sense of movement in your animations is great, looking forward to seeing more!
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Voley
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« Reply #30 on: April 18, 2015, 01:38:21 PM » |
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Your artist is god among men. I wish I worked with artists like that.
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Cybertiger
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« Reply #31 on: May 01, 2015, 11:47:58 AM » |
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Deathly Cuddles
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Cybertiger
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« Reply #32 on: June 02, 2015, 10:10:46 PM » |
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We got a Early Access release date for you where you can play the first 18 levels (about 1 1/2 hour of solid gameplay). Release date will be 15.6.2015 09:00 am US Pacific time. Trailer coming soon.
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Storsorgen
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« Reply #33 on: June 03, 2015, 03:44:05 AM » |
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Holy moly, this looks more fantastic than ever. This is such a fantastic concept!
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Cybertiger
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« Reply #34 on: June 03, 2015, 03:50:40 AM » |
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Thanks a lot .. this means a lot to us. Allright everybody.. now CHILL.
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Cybertiger
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« Reply #35 on: June 06, 2015, 08:36:45 AM » |
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We moved the release date for Early Access to 20th July because of the rumored upcoming summer steam sale. Here is a screenshot from the trailer:
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Cybertiger
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« Reply #36 on: July 04, 2015, 01:33:29 PM » |
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It is getting hot in here.
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Mr. Levich
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« Reply #37 on: July 05, 2015, 01:00:45 AM » |
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Woah. Your animations and style are really awesome - kinda reminds of carbot animations. And "guides" are a great way to show progress and new stuff. Will they be available in-game as apart of the tutorial or are they just for show? Can't wait to play your game
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Cybertiger
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« Reply #38 on: July 14, 2015, 12:27:41 PM » |
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Woah. Your animations and style are really awesome - kinda reminds of carbot animations. And "guides" are a great way to show progress and new stuff. Will they be available in-game as apart of the tutorial or are they just for show? Can't wait to play your game Sorry for my late replay... notification didn't seem to work. the "guides" won't be avaiable in game but the animations will be exactly the same. We are launching Early Access this coming monday July 20th. Would really appreciate if some devs could support our thunderclap campain: https://www.thunderclap.it/projects/27363-the-bug-butcher?locale=enLet it rain coins:
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mokapharr
Level 0
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« Reply #39 on: July 14, 2015, 12:41:45 PM » |
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Awesome! That art is fantastic, reminds me of Spaceman Spiff (from Calvin and Hobbes). Definitely gonna follow this.
Was gonna say this as well. I think I have seen some of the poses on the first page before. The project looks amazing!
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