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TIGSource ForumsCommunityDevLogsByness Project - The Game About Exploration, Survival & Cheeky Interaction
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Author Topic: Byness Project - The Game About Exploration, Survival & Cheeky Interaction  (Read 331 times)
boostas
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« on: October 20, 2016, 01:30:59 PM »

Byness Project...                         ...this effect is so cheap
Main Page 20.10.2016
Concept
An adventure, survival, strategy game where the player (two characters) is stranded in a habited isle and must cruise throughout the Archipelago in search of his destination.
Objective
Find the way out of the demon infested archipelago using your supreme building skills and semi medieval networking.
Features
  • Exploring
  • Gathering
  • Building
  • Trading
  • Sailing
  • Magic
  • Danger!
  • Player Management
  • Crafting Amulets & Tablets
  • Unnecessarily Long Lists
Style
Very light semi pixel style, accompanied by ambient orchestral music, cheeky player interaction, and an interesting sense of wonder and humour. Finding the balance between wanderlusty and buzzing.
OST
https://soundcloud.com/gediminas-mork-nas-1/sets/byness-ost/s-Ek3bE
Screenshots

Videos


« Last Edit: October 24, 2016, 02:10:34 PM by Knight_LT » Logged
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