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TIGSource ForumsCommunityDevLogsAnother Castle - a rouguelike / platformer hybrid
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Gremlin
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« Reply #20 on: January 29, 2013, 10:57:23 PM »

Being it procedurally generated, maybe the levels could taunt you even more by being super easy if you had the thing you're after, having for instance more fire enemies/obstacles if you're going after an entry suit.
That's the most aggravatingly awesome idea I've heard all day. It would add a bit of meaning to the level themes too.
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elija
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« Reply #21 on: January 30, 2013, 12:52:07 AM »

Cool stuff here. Really like the way its shaping out.
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Uncade
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« Reply #22 on: January 31, 2013, 02:07:27 PM »

I like it, it looks awesome. Also I like the general idea.

Being it procedurally generated, maybe the levels could taunt you even more by being super easy if you had the thing you're after, having for instance more fire enemies/obstacles if you're going after an entry suit.

The physics are a bit awkward but I got used to them after a while (specially when jumping off ladders)

Keep it up! great stuff!

That is..... delightfully evil. I don't think it would work for most items, but for a few special cases such as the jetpack it could be a lot of fun. I'll see what I can come up with as development continues. Also, what was awkward about the physics / jumping off ladders? Just the usual getting used to new controls or is there something specific that would feel better?
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Uncade
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« Reply #23 on: February 28, 2013, 10:27:01 AM »

Another Castle is coming to the Wii U!

Also, I just launched a Kickstarter for the game, you can check it out here:
http://www.kickstarter.com/projects/uncadedave/another-castle
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airman4
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« Reply #24 on: February 28, 2013, 01:10:01 PM »

The graphics kinda reminds me mario 64.
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Uncade
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« Reply #25 on: March 11, 2013, 07:34:11 AM »

I just added Another Castle to Steam Greenlight! Check it out here:

http://steamcommunity.com/sharedfiles/filedetails/?id=131748214
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Uncade
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« Reply #26 on: November 12, 2013, 05:08:32 PM »

I just updated the game to version 0.2 for my kickstarter backers, you can check out a video showing it off here:




I'm thinking for the next update I'll be making the bulds available to the public again.
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Uncade
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« Reply #27 on: February 13, 2014, 02:28:58 PM »

I just released the first public alpha, you can check it out at http://www.AnotherCastleTheGame.com

Here's a few gifs showing it off:





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