Ice Water Games
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« Reply #4200 on: July 26, 2014, 11:57:32 PM » |
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5 days until we release! I want to barf but instead here's a picture of Mount Rainier.
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Jesse Ko
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« Reply #4202 on: July 27, 2014, 03:57:44 AM » |
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Screenshot of the outside of an apartment building. We made the transition from 2D to 3D recently and have been spending a significant amount of time building the outside world.
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CodeSquares
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« Reply #4203 on: July 27, 2014, 10:06:45 AM » |
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Wrong direction of firing on torpedoes (straight up). ... missile boat?
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lai-studioguts
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« Reply #4205 on: July 29, 2014, 08:29:01 AM » |
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AWWWWW YEEAH RAPIDFIRE MONKEY TOWER Best.
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Whiteclaws
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« Reply #4206 on: July 31, 2014, 02:44:49 PM » |
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New stats screen this week! More about it in our devlog post. (The linky picture in my tag leads to it) I'd be the first one to buy that every morning
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Thomas Finch
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« Reply #4208 on: August 01, 2014, 07:51:33 PM » |
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Devlog Update #63 - 08/01/14 While looking at these images, I suggest you listen to this world hub's theme here: http://despawn.net/audio/purgatory.wavPurgatory Preview - CLICK FOR FULL IMAGE! Nearly complete! It's better in motion, but I'll wait to show you that until its complete. Things missing: The doors for incomplete worlds will be dark with lightning. The completed world doors will look as they do in this. Also, there are some flair clouds missing from the ground that make it look more interesting.Angel face StatueThis is the angel face seen in the preview above, but by itself. The eyes of the statue will open as you progress through the game. Completed World Cloud DoorThis is the final animation for doors leading to worlds you've already completed entirely. It looks pleasant and peaceful. The non-completed doors will be violent and angry with dark clouds and lightning.
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Melon Mason
Level 1
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« Reply #4209 on: August 01, 2014, 08:59:56 PM » |
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Demonstrating some changes to my multiplayer game, ProtoMasons.
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« Last Edit: June 27, 2015, 02:59:48 AM by Melon Mason »
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siskavard
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« Reply #4211 on: August 01, 2014, 10:27:14 PM » |
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Blambo
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« Reply #4212 on: August 01, 2014, 11:08:53 PM » |
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spewky
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Kinaetron
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« Reply #4213 on: August 01, 2014, 11:29:34 PM » |
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spewky Dude this looks baller as hell, got a devlog for it ?
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Life sucks and then you die.
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Blambo
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« Reply #4214 on: August 01, 2014, 11:35:14 PM » |
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thanks, nah right now im just messing around with effects and atmosphere. when theres a game ill prolly make one
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Kinaetron
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« Reply #4216 on: August 01, 2014, 11:54:36 PM » |
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thanks, nah right now im just messing around with effects and atmosphere. when theres a game ill prolly make one
Fair enough man, just gimme a heads up when you put it up.
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Life sucks and then you die.
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Timo Naskali
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« Reply #4218 on: August 02, 2014, 01:50:13 AM » |
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I felt like posting a pic in celebration of our game just being greenlit yesterday We have a DevLog here.
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indrekv
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« Reply #4219 on: August 02, 2014, 01:55:40 AM » |
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New ZombiRun battle level fresh out of the oven
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