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TIGSource ForumsDeveloperArt (Moderator: JWK5)Voxel / isometric 3D pixel art editor for games
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Author Topic: Voxel / isometric 3D pixel art editor for games  (Read 8705 times)
bladum
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« on: August 25, 2011, 11:37:30 PM »

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« Last Edit: July 18, 2015, 09:44:03 PM by bladum » Logged
Zaphos
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« Reply #1 on: August 26, 2011, 01:06:24 AM »

Interesting -- there was another voxel editor posted here recently ( http://forums.tigsource.com/index.php?topic=19634.0 ), but your approach seems more slice focused (?) which like maybe it's better if we care about the voxels inside a shape.  Will have to try it out to see.

Does it support animation?
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SolarLune
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« Reply #2 on: August 27, 2011, 05:57:04 AM »

Whoa. Heh, that's pretty cool! Can you change lighting settings?
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farmer
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« Reply #3 on: August 27, 2011, 08:34:50 PM »

This is amazing, can you adjust the viewing angle ratio?
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PNTR
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« Reply #4 on: September 02, 2011, 05:53:14 PM »

This is awesome. This tool would save so much time in the making of one/some of my project. Isometric adventure/rpg game.

I love how you get the four different angles in the output image without having to rotate or to make four different objects. Makes it so much easier to use with a tile editor.

I could use it in this state but there is ofcourse some features that would help alot. One of the main thin is to make my own set, save as, load from path and so on. Then an undo function would be nice. Lastly better interface/error handling.

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kamac
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« Reply #5 on: September 03, 2011, 07:32:37 AM »

Awesome.

I can't find any good free voxel editor  No No NO
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kamac
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« Reply #6 on: September 25, 2011, 01:05:36 PM »

Wait, why is it named 'TrzyD'?

Trzy is three in polish  Cool
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