Thylacine Studios
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« on: June 26, 2017, 12:41:11 PM » |
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« Last Edit: April 29, 2024, 03:01:18 AM by Thylacine Studios »
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Check out our DevLog for The Negative, the latest monster collection RPG from Thylacine Studios!
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Zireael
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« Reply #2 on: June 27, 2017, 09:16:03 AM » |
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I liked Siralim 2 and this looks to have tons of potential
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MidnightRadio
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« Reply #4 on: July 04, 2017, 11:09:15 PM » |
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Awesome aesthetics, although I would change the font type.
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MidnightRadio
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« Reply #5 on: July 05, 2017, 05:00:33 AM » |
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Awesome aesthetics, although I would change the font type.
Thanks for the feedback! Do you have any particular font style in mind that might look better? Something pixelated, or...? Yes!
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joey4track
Level 1
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« Reply #6 on: July 05, 2017, 01:37:35 PM » |
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That is maybe one of my only criticisms of Siralim, I always thought the font never matched the game. I used to always use the pixel font in the first one, lol. Maybe do like Risk of Rain and make your own?
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joey4track
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« Reply #7 on: July 10, 2017, 10:56:07 AM » |
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I like that there is no crafting. That was one thing about Siralim that you could easily get carried away with and sometimes all the item management would end up taking away from the fun of just playing the game
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Josh Bossie
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« Reply #8 on: July 24, 2017, 05:13:43 PM » |
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Really love the Redcap design - sort of a berserker take on a pet class? Very intriguing
Gave you guys a follow as those monsters you're sharing all look real cool
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bombjack
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« Reply #9 on: July 25, 2017, 01:33:12 PM » |
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definitely the style of game art I love! I'm eager to see more on this game.
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ezaudiolabs
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« Reply #10 on: July 25, 2017, 03:12:00 PM » |
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Solid work! I love the splash screen/cover artwork and I can imagine myself browsing through Steam and getting hooked by it. I'm just not sure about the typography there. I'm not sure roman letters are the best option there - I'd either try something more organic or a classic steampunk font. Anyway, great work overall! Following
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bynine
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« Reply #11 on: July 26, 2017, 08:58:53 AM » |
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hey bud! glad to see you still engaging in the monster tamer genre. this is looking pretty interesting with the more fully realized sprites/more unique environment and setting, and as with any game of this type, the combat and fusion systems are what have me the most excited. good luck!
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Al_B
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« Reply #12 on: July 26, 2017, 05:29:38 PM » |
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This is pretty cool and I definitely like the imaginative twist on this with the negativity aspect. Will be tracking this.
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joey4track
Level 1
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« Reply #13 on: July 27, 2017, 02:42:06 PM » |
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Hmm.. Definitely looks better but what do you think about making everything the font that is in the last shot? or maybe vice versa? Did you try that as well? I kinda like them both but it seems a little weird to have two, no?
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Josh Bossie
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« Reply #14 on: July 27, 2017, 05:45:41 PM » |
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Hah, I had the same feedback for my game, actually. I like the pixel font you chose, but I definitely think you should use it everywhere
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andyfromiowa
Level 1
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« Reply #15 on: July 27, 2017, 09:35:00 PM » |
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This looks great! The sprite work is fantastic - especially the monster animations and items. I will add my compliments to the new font choice as well - it definitely fits the aesthetic very well. I'm eager to see more monster battles and learn about those mechanics.
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MidnightRadio
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« Reply #16 on: July 27, 2017, 10:54:47 PM » |
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Hmm.. Definitely looks better but what do you think about making everything the font that is in the last shot? or maybe vice versa? Did you try that as well? I kinda like them both but it seems a little weird to have two, no?
I agree.
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sidbarnhoorn
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« Reply #17 on: July 28, 2017, 05:12:06 AM » |
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This looks awesome! Good luck with the development!
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Sokuaisushi
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« Reply #19 on: July 31, 2017, 07:22:48 AM » |
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I love the pixel art style your team is going for! It definitely fits with the dark and gloomy emotion you're trying to capture.
The gameplay seems fun, as I've always enjoyed monster breeder/trainer style games. I've also actually seen your games Siralim and Siralim 2 on the google play store but never got around to playing them yet. I'll definitely have to give them a try now though, and I hope this project is going well for you all!
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